Systems and methods for generating and facilitating access to a personalized augmented rendering of a user

ABSTRACT

Systems and methods for generating and facilitating access to a personalized augmented rendering of a user to be presented in an augmented reality environment are discussed herein. The augmented rendering of a user may be personalized by the user to comprise a desired representation of the user in an augmented reality environment. When a second user is detected within the field of view of a first user, the second user may be identified and virtual content (e.g., an augmented rendering) for the second user may be obtained. The virtual content obtained may differ based on one or more subscriptions for the first user and/or permissions associated with the virtual content of the second user. The virtual content obtained may be rendered and appear superimposed over or in conjunction with a view of the second in the augmented reality environment.

FIELD OF THE INVENTION

The systems and methods described herein relate to presenting virtualcontent in an augmented reality environment.

BACKGROUND

Augmented reality environments may be used to present virtual content tousers as if it were present in the real world.

SUMMARY

The systems and methods described herein may generate and facilitateaccess to a personalized augmented rendering of a user to be presentedin an augmented reality environment. An augmented reality environmentmay include views of images forming virtual content superimposed overviews of the real world. The virtual content may comprise an augmentedrendering of a user or other living entity that is depicted in theaugmented reality environment based on the user or other living entity.The augmented rendering of a user may be personalized by the user tocomprise one or more desired representations of the user that may bedepicted in an augmented reality environment. When a second user isdetected within the field of view of a first user, the second user maybe identified. The system may access subscription information for thefirst user and/or permission information of the virtual content of thesecond user to determine whether the first user may access the virtualcontent of the second user. Based on the identification of the seconduser and a determination that the first user may access at least aportion of the virtual content of the second user, virtual contentinformation defining virtual content (e.g., an augmented rendering) ofthe second user may be obtained. Based on the subscription informationand permission information, the virtual content that is presented to thefirst user may differ. Using the virtual content information and one ormore identified linkage points of the second user within the field ofview of the first user, the virtual content may be rendered and appearsuperimposed over or in conjunction with a view of the second in theaugmented reality environment.

In various implementations, the system described herein may beconfigured to generate and facilitate access to virtual content to bepresented in an augmented reality environment, in accordance with one ormore implementations. The system may include one or more of aninterface, one or more physical processors, electronic storage, adisplay device, an imaging sensor, and/or other components.

The one or more physical processors may be configured bycomputer-readable instructions. Executing the computer-readableinstructions may cause the one or more physical processors to generateand facilitate access to virtual content to be presented in an augmentedreality environment. The computer-readable instructions may include oneor more computer program components. The computer program components mayinclude one or more of a content generation component, a contentmanagement component, an image generation component, a display controlcomponent, and/or other computer program components. The one or morephysical processors may be physically located within a user deviceand/or within any of the other components of the system. For example,the user device may comprise the display device and/or becommunicatively coupled to the display device. The one or more physicalprocessors may represent processing functionality of multiple componentsof the system operating in coordination. Therefore, the variousprocessing functionality described in relation to the one or moreprocessors may be performed by a single component or by multiplecomponents of the system.

The content generation component may be configured to generate andmodify virtual content to be displayed in an augmented realityenvironment, such as an augmented rendering of a user. An augmentedrendering of a user or other living entity may comprise a full- orpartial-body virtual content item depicted based on that user or livingentity. In various implementations, the content generation component maybe configured to obtain one or more images of a user and generate athree-dimensional representation of the user based on the one or moreimages. The three-dimensional representation may be modified and storedin order to later serve as the augmented rendering of the user.

In some implementations, the content generation component may beconfigured to generate an augmented rendering of a user based on apredefined three-dimensional representation. For example, a predefinedthree-dimensional representation may comprise a known individual orcelebrity (such as a professional athlete, famous actor, musician, orother real-life individual dead or alive), a fictional character (suchas a movie character, a cartoon character, a character from a videogame, and/or other fictional character), a stock character generated fordisplay in an augmented reality environment, and/or other predefinedthree-dimensional representation. Predefined three-dimensionalrepresentations may be downloaded and/or otherwise obtained from anonline marketplace or catalog.

In various implementations, a three-dimensional representation of a usermay be modified by the user to generate a personalized augmentedrendering for the user in an augmented reality environment. For example,a user may modify a three-dimensional representation of a user via userinput indicating a request to modify one or more parameters that definethe appearance, movements, animation, tactile feedback, and/or otheraspects of the augmented rendering. For example, a user may modify oneor more parameters related to height, weight, hair, muscle tone, skintone, body proportions, to simulate plastic surgery, to address one ormore undesirable features, to enhance one or more desirable features,and/or other aspects of a three-dimensional representation.

In some implementations, the content generation component may beconfigured to programmatically modify a three-dimensional representationof a user based on predefined options. For example, a predefined optionmay relate to body type, age (or age range), one or more desirablefeatures, one or more undesirable features, addition, removal, and/orreplacement of one or more body parts, and/or one or more otherpredefined options related to a three-dimensional representation. Insome implementations, the content generation component may be configuredto programmatically implement symmetrical changes made to athree-dimensional representation.

The content management component may be configured to manage andfacilitate access to virtual content information defining virtualcontent to be rendered in an augmented reality environment. In variousimplementations, the content management component may be configured toobtain virtual content information defining virtual content andtransmit, provide, or otherwise make available the virtual contentinformation.

In various implementations, the content management component may beconfigured to detect and identify a user or other living entity visiblewithin the field of view of a user. As discussed herein, a uservisualizing an augmented reality environment via a display device maycomprise “a viewing user,” and a user or living entity seen within theaugmented reality environment visualized by the viewing user maycomprise “a viewed user.” For example, a user or other living entity(i.e., a viewed user) may be identified using facial recognition or bodyrecognition, by recognizing a transponder associated with one or morespecific users, by recognizing a user device associated with one or morespecific users, based on audio information associated with one or morespecific users, by recognizing one or more specific users within thefield of view of the user associated with one or more specific users,and/or using one or more other recognition techniques.

In various implementations, the content management component may beconfigured to obtain virtual content information defining virtualcontent related to a viewed user identified within a field of view of aviewing user. Each user, specific living entity, type of living entity,and/or group of living entities may be associated with specific virtualcontent. The virtual content information obtained may define the virtualcontent item to be displayed when the identified viewed user is presentwithin the field of view of the viewing user. Based on the virtualcontent information obtained, the content management component may beconfigured to provide instructions to the image generation component togenerate an image of the virtual content to be displayed in an augmentedreality environment based on the virtual content information.

In various implementations, the content management component may beconfigured to determine the content a viewing user has access to basedon subscription information for the user and/or permission informationassociated with virtual content. Different subscriptions may enable auser to access different content. For example, each subscription mayprovide access to a different level of content and/or virtual content ofone or more specific users or groups of users. In some implementations,a user may select which users may access their virtual content (e.g.,their augmented rendering). As such, two different users mayconcurrently visualize different virtual content associated with a thirduser. For example, a user may indicate that different subscriptionlevels may access different aspects of one or more of their augmentedrenderings and/or different augmented renderings altogether. Forexample, a user may select to provide access to the entirety of theiraugmented rendering only to their closest friends, and provide onlylimited access to their augmented rendering to family and co-workers. Auser's selections regarding access to their virtual content may bereflected in permission information and/or subscription information forthe virtual content.

In various implementations, the content management component may beconfigured to determine whether a first user is a subscriber, orotherwise has access, to virtual content of a second user identifiedwithin a field of view of the first user. For example, the contentmanagement component may access subscription information for the firstuser that indicates one or more subscriptions of the first user. Basedon a determination that a first user is a subscriber, or otherwise hasaccess, to virtual content of a second user, the content managementcomponent may be configured to obtain virtual content informationdefining virtual content related to the second user. In someimplementations, the first user may be able to determine which virtualcontent of a second user to which they have access. For example, a firstuser may request access to virtual content of different users, purchaseadditional access (e.g., by purchasing additional subscription(s) and/orpay for access to virtual content of a particular user) and/or selectfrom available content (content accessible by the first user) to displayin the augmented reality environment viewed by the first user.

In some implementations, the content management component may beconfigured to facilitate access to virtual content by one or more thirdparties. One or more third parties may provide services enabling usersto utilize virtual content outside an augmented reality environment. Forexample, the content management component may be configured tofacilitate access to a third party manufacturer to generate an actionfigure or other physical representation of virtual content generated bythe content generation component. In some implementations, the contentmanagement component may be configured to facilitate access to virtualcontent information to enable use of the virtual content in one or moreinteractive games. For example, the content management component may beconfigured to facilitate access to virtual content information by athird party application related to an interactive game, therebypermitting the third party application to utilize the augmentedrendering of the user in the interactive game. When used in theinteractive game, the augmented rendering of the user may be utilizedas, or incorporated into, an avatar of the user. An avatar of a user maycomprise an icon or figure representing a particular person when theperson is not physically present, such as when a user is remote or foruse in an interactive game.

The image generation component may be configured to generate an image ofvirtual content to be displayed in an augmented reality environment. Invarious implementations, the image generation component may beconfigured to generate an image of virtual content to be displayed in anaugmented reality environment based at least on a user's field of viewand virtual content information (i.e., information defining at least thevirtual content and a reference frame of the virtual content).

A user's field of view may be defined based on orientation information,location information, and/or other information. The orientationinformation may define an orientation of the display device. Forexample, the orientation of display device may be defined by one or moreof a pitch angle, a roll angle, a yaw angle, and/or other measurements.When looking through the display device, the orientation of displaydevice may indicate the direction of a user's gaze. The locationinformation may identify a physical location of the display device. Bydetermining the direction of a user's gaze and the user's physicalposition in the real world, a user's field of view may be determined.

The image generation component may be configured to automaticallygenerate images of the virtual content as a user's field of view changesor as a living entity moves within a user's field of view, thus changingthe depiction of the virtual content in the augmented realityenvironment based on the reference frame of the virtual content and itscorrelation to the position of the linkage points. As such, the virtualcontent may be synchronized with the position of the linkage pointswithin the field of view of a viewing user so that the virtual contentremains superimposed over the viewed user as the viewed user moveswithin the field of view of the viewing user.

The display control component may be configured to cause an imagegenerated by image generation component to be displayed in an augmentedreality environment via a display device. The display control componentmay be configured to effectuate transmission of instructions to thedisplay device to cause the image to be displayed. Images of virtualcontent generated by image generation component may be presented via adisplay device in conjunction with the real world so that the virtualcontent appears as if it exists in the real world. The display controlcomponent may be configured to cause updated images of virtual contentto be displayed in the augmented reality environment via a displaydevice in real-time.

These and other objects, features, and characteristics of the systemand/or method disclosed herein, as well as the methods of operation andfunctions of the related elements of structure and the combination ofparts and economies of manufacture, will become more apparent uponconsideration of the following description and the appended claims withreference to the accompanying drawings, all of which form a part of thisspecification, wherein like reference numerals designate correspondingparts in the various figures. It is to be expressly understood, however,that the drawings are for the purpose of illustration and descriptiononly and are not intended as a definition of the limits of theinvention. As used in the specification and in the claims, the singularform of “a”, “an”, and “the” include plural referents unless the contextclearly dictates otherwise.

BRIEF DESCRIPTION OF THE DRAWINGS

FIG. 1 illustrates a system for generating and facilitating access tovirtual content to be presented in an augmented reality environment, inaccordance with one or more implementations.

FIG. 2 illustrates various exemplary three-dimensional representationsgenerated for one or more users, in accordance with one or moreimplementations.

FIG. 3 illustrates an exemplary correlation between an arrangement oflinkage points defined with respect to a user and a reference frame ofvirtual content, in accordance with one or more implementations.

FIG. 4A and FIG. 4B illustrate exemplary displays of an augmentedreality environment including virtual content rendered based on a useror living entity, in accordance with one or more implementations.

FIG. 5A and FIG. 5B illustrate exemplary displays of an augmentedreality environment including virtual content rendered based on multipleusers or living entities simultaneously, in accordance with one or moreimplementations.

FIG. 6A, FIG. 6B, and FIG. 6C illustrate exemplary displays of anaugmented reality environment including virtual content rendered basedon a non-human user or living entity, in accordance with one or moreimplementations.

FIG. 7 illustrates a method for generating and facilitating access tovirtual content to be presented in an augmented reality environment, inaccordance with one or more implementations.

DETAILED DESCRIPTION

This disclosure relates to systems and methods for generating andfacilitating access to virtual content to be presented in an augmentedreality environment, in accordance with one or more implementations.Virtual content may refer to one or more virtual content items. Eachvirtual content item may be associated with one or more specific users,living entities, structures, or objects visible within a field of viewof a user. A virtual content item may comprise visual or non-visualvirtual content to be perceived in an augmented reality environment. Forexample, virtual content may comprise a two- or three-dimensionalvirtual image or depiction of an object, a part of an object, a surface,a texture, an effect, information, and/or other content visiblymanifested in views of the augmented reality environment. In someimplementations, virtual content may comprise an augmented rendering ofa user or other living entity. An augmented rendering of a user or otherliving entity may comprise a full- or partial-body virtual content itemdepicted based on that user or living entity, or one or more other usersor living entities. For example, a user or living entity for whichvirtual content may be depicted may be human and/or of one or more otherspecies (e.g., a dog, a cat, and/or one or more other species). Invarious implementations, an augmented rendering of a user may bepersonalized by the user to comprise a desired representation of theuser in an augmented reality environment. As described herein, virtualcontent may be rendered by a display device in an augmented realityenvironment based on the field of view seen through the display deviceand a position of linkage points in the real world.

In some implementations, the techniques described herein may be used torender virtual content in an augmented reality environment based on theuser. That is, a display device of a first user may render virtualcontent based on a second user within the field of view of the firstuser while the first user and one or more other users (e.g., the seconduser) simultaneously visualize virtual content based on the first user.In other words, the techniques described herein may be used byindividual users to view virtual content depicted in association with orsuperimposed over both themselves and one or more other users or livingentities within their field of view. For example, the techniquesdescribed herein may enable a user to look down at their own hand andsee virtual content superimposed over their hand based on the detectionof linkage points of the hand and virtual content information definingvirtual content to be rendered over the hand. In some implementations, afirst user may see themselves (or their augmented rendering) as one ormore other users see them. In other words, the augmented rendering thefirst user sees for themselves is the augmented rendering other userssee for them. In some implementations, a first user may see themselves(or their augmented rendering) differently than the augmented renderingone or more other users see for them. In other words, the augmentedrendering the first user sees for themselves may be different than theaugmented rendering other users see for them. In some implementations,multiple different users may see one user differently. For example, afirst user may see a third user based on a first augmented rendering,while a second user may concurrently see the third user based on asecond augmented rendering. In other instances, all or multiple usersmay visualize a single user based on the same virtual content (or as thesame augmented rendering).

It will be appreciated by those having skill in the art that theimplementations described herein may be practiced without these specificdetails or with an equivalent arrangement. In other instances,well-known structures and devices are shown in block diagram form inorder to avoid unnecessarily obscuring the implementations of theinvention.

Exemplary System Architecture

FIG. 1 illustrates a system 100 for generating and facilitating accessto virtual content to be presented in an augmented reality environment,in accordance with one or more implementations. The system may includeone or more of interface 102, one or more physical processors 110,electronic storage 130, display device 140, imaging sensor 150, and/orother components.

The one or more physical processors 110 (also interchangeably referredto herein as processor(s) 110, processor 110, or processors 110 forconvenience) may be configured to provide information processingcapabilities in system 100. As such, the processor(s) 110 may compriseone or more of a digital processor, an analog processor, a digitalcircuit designed to process information, a central processing unit, agraphics processing unit, a microcontroller, an analog circuit designedto process information, a state machine, and/or other mechanisms forelectronically processing information.

Processor(s) 110 may be configured to execute one or more computerreadable instructions 112. Computer readable instructions 112 mayinclude one or more computer program components. Computer readableinstructions 112 may include one or more of content generation component114, content management component 116, image generation component 118,display control component 120, user interface component 122, and/orother computer program components. As used herein, for convenience, thevarious computer readable instructions 112 will be described asperforming an operation, when, in fact, the various instructions programthe processor(s) 110 (and therefore system 100) to perform theoperation.

Content generation component 114 may be configured to generate andmodify virtual content to be displayed in an augmented realityenvironment. In various implementations, content generation component114 may be configured to generate and/or modify an augmented renderingof a user or living entity to be displayed in an augmented realityenvironment. An augmented rendering of a user or other living entity maycomprise a full- or partial-body virtual content item depicted based onthat user or living entity, or one or more other users or livingentities. A user or living entity for which virtual content (e.g., anaugmented rendering) may be depicted could be human and/or of one ormore other species (e.g., a dog, a cat, and/or one or more otherspecies). In various implementations, an augmented rendering of a usermay be personalized by the user to comprise a desired representation ofthe user in an augmented reality environment. When displayed in anaugmented reality environment, an augmented rendering of a user mayemulate the effects of gravity on the body and realistically portraydeformations related to the underlying muscle and bodyskeleton—especially during movement.

In various implementations, an augmented rendering of a user maycomprise virtual content that may be superimposed over the entirety ofthe appearance of a user within the field of view of the user such thatthe view of the user as they would appear in the real-world iseffectively replaced by the augmented rendering. In someimplementations, an augmented rendering of a user may comprise virtualcontent that may be superimposed over only a portion of the appearanceof a user within the field of view of the user such that the remainderof the view of the user may appear as it appears in the real-world. Forexample, an augmented rendering of a user may comprise virtual contentthat is superimposed over only a portion of the appearance of the user(e.g., the head, face, torso, clothing, one or more missing orartificial limbs, and/or one or more other portions of the appearance ofthe user) and the remainder of the view of the user (e.g., the arms,legs, feet, and/or one or more other portions of the appearance of theuser) may appear as it appears in the real-world.

In some implementations, content generation component 114 may beconfigured to generate virtual content information defining virtualcontent using three-dimensional animation techniques, usingthree-dimensional drawings (e.g., using computer-aided design (CAD)software), based on three-dimensional photography of real-world objects,based on still images and/or videos captured with a three-dimensionalcamera, using three-dimensional graphic modeling techniques, and/orusing other techniques now known or future developed for generatingthree-dimensional content. In various implementations, contentgeneration component 114 may be configured to generate an augmentedrendering of a user based on an individualized texture map (or “skin”)using a three-dimensional full body scan and/or using other techniquesnow known or future developed for generating three-dimensional content.

In various implementations, content generation component 114 may beconfigured to obtain one or more images of a user. The one or moreimages of the user may comprise a three-dimensional full body scan ofthe user, multiple two-dimensional images of the user, and/or one ormore other images of a user. In some implementations, images captured ofa user may capture missing or artificial limbs. In other words, theimages may indicate that a user is missing a limb and/or possesses anartificial limb, which may be used by content generation component 114to generate an augmented rendering of the user. For example, contentgeneration component 114 may be configured to generate an augmentedrendering of a user that includes or does not include a missing orartificial limb (e.g., based on the user's preference and selectionswhen modifying their augmented rendering).

In various implementations, one or more images of a user may be obtainedvia a user device of the user and/or via a network (e.g., via theInternet, cloud storage, and/or one or more other networks), Forexample, a user device of a user may comprise an application configuredto capture a series of two-dimensional images of the user and/orassemble a three-dimensional model or image of the user that may beobtained by content generation component 114. In some implementations,display device 140, imaging sensor 150, and/or one or more othercomponents of system 100 may be configured to capture and/or obtain oneor more images of a user and facilitate access to the one or more imagesof the user to content generation component 114. In someimplementations, one or more other devices may be used to capture and/orobtain one or more images of a user. For example, a gaming console mayutilize a camera and sensor to capture and/or obtain one or more imagesof a user and facilitate access to the one or more images of the user tocontent generation component 114. In some implementations, one or morecameras (which may include imaging sensor 150) may be utilized tocapture the one or more images of the user. For example, a depth camera,a stereoscopic camera, and/or one or more other cameras may be used tocapture the one or more images of the user.

In various implementations, content generation component 114 may beconfigured to generate a three-dimensional representation of a user. Forexample, content generation component 114 may be configured to generatea three-dimensional representation of a user based on one or more imagesof the user. In some implementations, content generation component 114may be configured to utilize one or more techniques now known or futuredeveloped to generate a three-dimensional representation of a user basedon one or more images of the user.

In various implementations, content generation component 114 may beconfigured to modify a three-dimensional representation of a user. Forexample, in some implementations, content generation component 114 maybe configured to modify a three-dimensional representation of a userbased on input provided by a service provider. In some implementations,a third-party service provider may make preliminary modifications to anaugmented rendering of a user and cause the modified augmented renderingof the user to be provided to content generation component 114 forfurther modification by the user. Modifications made by a serviceprovider, or based on user input from a service provider may be relatedto enhancing the augmented rendering (e.g., the resolution of theaugmented rendering and/or one or more other aspects related to thequality of the augmented rendering), related to one or moremodifications offered by the service provider (e.g., a service providermay offer services related to enhancing an augmented rendering orotherwise modifying an augmented rendering based on user preferences),related to compliance with one or more specifications of a subscriptionservice used or otherwise related to the system described herein, and/orotherwise modify the augmented rendering. In some implementations, athird-party service provider may generate a three-dimensionalrepresentation (or augmented rendering) of a user and provide thegenerated three-dimensional representation (or augmented rendering) ofthe user to the system. In some implementations, content generationcomponent 114 may be configured to modify a three-dimensionalrepresentation (or augmented rendering) of a user generated by athird-party service provider.

In various implementations, content generation component 114 may beconfigured to modify a three-dimensional representation of a user basedon user input. In some implementations, content generation component 114may be configured to obtain user input indicating a request to modifythe three-dimensional representation of a user. For example, the userinput may be obtained via a user interface generated by user interfacecomponent 122. User input may comprise physical input received via auser device, voice input, gesture-based input, input based on movementof the display device, input based on user eye movement, and/or one ormore other types of user input.

In various implementations, an augmented rendering of a user may bemodified offline and/or by the content generation component 114 inreal-time. For example, in some implementations, an augmented renderingof a user may be modified offline by a service provider and/or based onuser input. In some implementations, an augmented rendering of a usermay be modified in real-time based on user input. For example, contentgeneration component 114 may be configured to modify an augmentedrendering of a user in real-time. In some implementations, contentgeneration component 114 may be configured to modify an augmentedrendering of a user in real-time while the augmented rendering issimultaneously in an augmented reality environment.

A request to modify a three-dimensional representation of a user maycomprise a request to modify one or more parameters of thethree-dimensional representation of the user. Modifying the parametersmay alter the appearance, movements, animation, tactile feedback, and/orother aspects of the three-dimensional representation. By modifying theparameters of a three-dimensional representation, a user is able topersonalize the three-dimensional representation in a manner that islimited only by their imagination.

Modifications to a three-dimensional representation may includemodifications related to the size of a three-dimensional representation.For example, a user may modify the height, weight, or width of athree-dimensional representation. Modifying the height or weight maymodify the entirety of the three-dimensional representation or specificaspects of the three-dimensional representation. For example, a user mayrequest to add weight to only certain aspects of the three-dimensionalrepresentation. When modifying the width of the three-dimensionalrepresentation, a user may indicate what aspects of thethree-dimensional representation they wish to modify, whether they wishto make those aspects wider or narrower, and by how much. By doing so, auser may customize the overall shape of the three-dimensionalrepresentation.

Modifications to a three-dimensional representation may includemodifications to specific aspects of a three-dimensional representation.A user may modify muscle tone, curviness, skin tone or other coloring(e.g., blushing), body proportions, and/or other aspects of athree-dimensional representation. For example, a user may modify skintone to make the skin tone of a three-dimensional representation appearlighter, darker, sub-burned, a different color (e.g. blue, purple, orgreen). A user may alter the appearance of hair on the three-dimensionalrepresentation. For example, a user may add hair, remove hair, changethe color of hair, and/or change the style of the hair that does or doesnot appear on the originally generated three-dimensional representation.A user may modify a three-dimensional representation to simulate plasticsurgery. For example, a three-dimensional representation may be modifiedto alter breast size, modify the placement or shape of breasts, alterthe appearance of breasts to account for gravity, and/or alter theappearance of a nose, a chin, or other features of a user's appearance.A user may modify a three-dimensional representation to address one ormore undesirable features. For example, a user may remove undesirableweight or fat in certain areas specified by the user (e.g., under thechin or around the waist).

In various implementations, content generation component 114 may beconfigured to programmatically modify a three-dimensional representationof a user based on user input indicating a request to modify one or morespecific parameters and/or one or more requests to modify thethree-dimensional representation based on predefined (or preprogrammed)options. For example, a predefined option may relate to body type, age(or age range), one or more desirable features, one or more undesirablefeatures, addition, removal, and/or replacement of one or more bodyparts, and/or one or more other predefined options related to athree-dimensional representation. In some implementations, contentgeneration component 114 may be configured to receive an indication of aselection of a predefined option and programmatically modify thethree-dimensional representation based on the selection. In an exemplaryimplementation, a user may select an athletic body type and contentgeneration component 114 may be configured to programmatically adjustthe appearance of muscle tone, body fat, and/or other aspects of thethree-dimensional representation based on the selection. In an exemplaryimplementation, a user may select a predefined option to appear youngerand content generation component 114 may be configured toprogrammatically adjust the appearance of wrinkles, crow's feet, smilelines, and/or other aspects of the three-dimensional representationbased on the selection. In an exemplary implementation, a user mayselect a predefined option to augment breast size and content generationcomponent 114 may be configured to programmatically adjust theappearance of the three-dimensional representation based on the selectedbreast size. In an exemplary implementation, a user that was bornwithout one or more limbs, lost one or more limbs in combat, or ismissing one or more limbs for one or more other reasons may select apredefined option to replace a missing limb and content generationcomponent 114 may be configured to programmatically modify theappearance of the three-dimensional representation to include themissing limb. In some implementations, an augmented rendering of a usermay be provided to a service provider (e.g., a third-party serviceprovider) that may programmatically modify the augmented rendering ofthe user at their request.

For example, and referring to FIG. 2, various exemplarythree-dimensional representations generated for one or more users aredepicted, in accordance with one or more implementations. For example,representation 202, representation 204, representation 206, andrepresentation 208 may comprise three-dimensional representationsgenerated by content generation component 114 based on one or moreimages of a user. For example, representation 202 and representation 206may comprise computer-generated representations depicting a male userand a female user as they appear in real-life, respectively. In variousimplementations, content generation component 114 may be configured tomodify representation 202 and representation 206. For example, contentgeneration component 114 may be configured to modify representation 202based on user input received from the user depicted by representation202. The user input may comprise one or more requests from the user tomodify one or more parameters of representation 202. In someimplementations, content generation component 114 may be configured toprogrammatically modify representation 202 based on user input. Forexample, content generation component 114 may be configured toprogrammatically modify representation 202 based on user input selectinga predefined option to appear younger. Based on the user selection,content generation component 114 may be configured to programmaticallymodify representation 202 to appear younger, resulting in representation204. In an exemplary implementation, content generation component 114may be configured to modify representation 206 based on user inputreceived from the user depicted by representation 206. For example,content generation component 114 may be configured to programmaticallymodify representation 206 based on user input. For example, contentgeneration component 114 may be configured to programmatically modifyrepresentation 206 based on user input requesting to modify one or moreparameters related to weight, width, and/or one or more otherparameters, and/or user input selecting a predefined option to augmentbreast size, and/or one or more predefined options. Based on the userselection, content generation component 114 may be configured to modifythe one or more parameters related to weight, width, and/or the one ormore other parameters, and/or programmatically modify representation 206to augment breast size, resulting in representation 208.

In various implementations, content generation component 114 may beconfigured to programmatically modify a three-dimensional representationbased on stored templates and/or instructions. In some implementations,system 100 may store a template for one or more predefined options. Forexample, each of one or more predefined options related to desirablefeatures may be associated with a template. As such, system 100 maystore a template for ideal physique, flawless skin, and/or one or moreother desirable features.

In various implementations, content generation component 114 may beconfigured to programmatically implement symmetrical changes made to athree-dimensional representation. For example, if a user modifies one ormore parameters related to muscle tone in the left arm of athree-dimensional representation, content generation component 114 maybe configured to programmatically implement symmetrical changes to theright arm.

In some implementations, content generation component 114 may beconfigured to generate a three-dimensional representation of a userbased on user selection of one or more predefined three-dimensionalrepresentations. For example, a predefined three-dimensionalrepresentation may comprise a known individual or celebrity (such as aprofessional athlete, famous actor, musician, or other real-lifeindividual dead or alive), a fictional character (such as a moviecharacter, a cartoon character, a character from a video game, and/orother fictional character), a stock character generated for display inan augmented reality environment, and/or another predefinedthree-dimensional representation. For example, and referring to FIG. 3,virtual content 304 may comprise a predefined three-dimensionalrepresentation.

In some implementations, virtual content information defining predefinedthree-dimensional representations may include parameters based on theknown individual or celebrity, fictional character, stock charactergenerated for display in an augmented reality environment, or otherindividual upon which the representation is based. For example, tactilefeedback may be predefined based on the individual upon which therepresentation is based. The tactile feedback may simulate the feelingof scales, fur, skin (e.g., dolphin skin, alien skin, or other skin),leather, scars, and/or other feature physically recognizable via touch.Access to certain predefined three-dimensional representations may belicensed from one or more entities in possession of the image rights,copyright, trademark, and/or other rights potentially infringed by thedisplay of the predefined three-dimensional representation in anaugmented reality environment.

In various implementations, a user may select a predefinedthree-dimensional representation from a list of predefinedthree-dimensional representations presented to the user via a userinterface generated by user interface component 122. For example, thelist of predefined three-dimensional representations may comprisepredefined three-dimensional representations obtainable via amarketplace, a catalog, and/or other source of predefinedthree-dimensional representations. In some implementations, contentgeneration component 114 may be configured to obtain a predefinedthree-dimensional representation from a marketplace, a catalog, and/orother source of predefined three-dimensional representations in responseto user input selecting the predefined three-dimensional representation.For example, content generation component 114 may be configured todownload a predefined three-dimensional representation from an onlinemarketplace, online catalog, and/or other source of predefinedthree-dimensional representations in response to user input selectingthe predefined three-dimensional representation.

In various implementations, content generation component 114 may beconfigured to generate a three-dimensional representation of a userbased on the obtained predefined three-dimensional representation. Insome implementations, content generation component 114 may be configuredto modify a three-dimensional representation of a user by modifying apredefined three-dimensional representation selected by and obtained fora user.

The techniques described herein may be used to generate an augmentedrendering of one or more other users, one or more other living entities,and/or other virtual content to be displayed in an augmented realityenvironment.

In various implementations, content generation component 114 may beconfigured to store a three-dimensional representation. Storing athree-dimensional representation may comprise storing informationdefining the three-dimensional representation. In some implementations,content generation component 114 may be configured to store athree-dimensional representation of a user generated based on one ormore images of the user with or without one or more modifications to thethree-dimensional representation. As such, content generation component114 may be configured to enable a user to personalize thethree-dimensional representation of the user as the user sees fit. Invarious implementations, content generation component 114 may beconfigured to store a three-dimensional representation of a user inelectronic storage 130 in association with an indication that thethree-dimensional representation relates to the user. The storedthree-dimensional representation of a user may comprise an augmentedrendering of the user.

In various implementations, content generation component 114 may beconfigured to store a three-dimensional representation of a user inassociation other information. For example, electronic storage 130 maybe configured to store virtual content information. Virtual contentinformation may relate to one or more specific users and define virtualcontent of the user (e.g., the augmented rendering of the user), areference frame of the virtual content, a correlation between thereference frame of the virtual content and one or more linkage points,and/or other information related to the virtual content. When depictedin an augmented reality environment, the correlation between thereference frame of the virtual content and one or more linkage pointsmay cause a three-dimensional representation of a user to appear as anaugmented rendering of the user. In other words, the user will appear asthe augmented rendering as if they looked and moved like the augmentedrendering in real-life.

For example, and referring to FIG. 3, exemplary correlation 300 betweenan arrangement of linkage points defined with respect to a user and areference frame of virtual content is depicted, in accordance with oneor more implementations. Exemplary correlation 300 may define howvirtual content 304 may be rendered and appear superimposed over or inconjunction with a view of user 302 in the augmented realityenvironment. Particular linkage points on user 302 may be matched withparticular predefined points on virtual content 304. A given linkagepoint of user 302 may be matched with a given point of virtual content304 based on the arrangement of the linkage points of user 302 and/orbased on a pre-defined correlation between linkage points defined withrespect to particular features of user 302 (i.e., the head, abdomen,knees, feet, etc.) and points of virtual content 304 associated withcorresponding features of a living entity. User 302 is depicted wearingglasses in exemplary correlation 300. The glasses worn by user 302 mightor might not be included (or depicted) in an augmented realityenvironment in which user 302 is depicted, and may or may not beinvolved in the rendering of virtual content in an augmented realityenvironment by system 100, as described further below with respect toFIG. 5A and FIG. 5B.

In some implementations, content generation component 114 may beconfigured to modify and/or update the correlation between the referenceframe of virtual content and an arrangement of linkage points. Forexample, content generation component 114 may be configured to modifyand/or update the correlation between the reference frame of virtualcontent and an arrangement of linkage points as described in co-pendingU.S. patent application Ser. No. 15/893,498, entitled “SYSTEMS ANDMETHODS FOR UTILIZING A LIVING ENTITY AS A MARKER FOR AUGMENTED REALITYCONTENT,” Attorney Docket No. 57YG-261777, the disclosure of which ishereby incorporated by reference in its entirety herein.

Content management component 116 may be configured to manage andfacilitate access to virtual content information defining virtualcontent to be rendered in an augmented reality environment. In variousimplementations, content management component 116 may be configured toobtain virtual content information defining virtual content andtransmit, provide, or otherwise make available the virtual contentinformation to image generation component 118 and/or one or more otherusers. For example, content management component 116 may be configuredto interface with electronic storage 130 to obtain virtual contentinformation and cause virtual content information to be provided toimage generation component 118 and/or one or more other users. In someimplementations, content management component 116 may be configured tocause virtual content information to be transmitted to a device of oneor more other users.

In various implementations, content management component 116 may beconfigured to manage access to virtual content associated with a user.For example, virtual content of a user may be associated with permissioninformation. The permission information may indicate that only certainusers may access the virtual content of the user. For example, thepermission information associated with virtual content of a user mayindicate that only other users that are subscribers may access thevirtual content of the user. In various implementations, contentmanagement component 116 may be configured to determine whether one ormore users are subscribers and facilitate access to virtual content ofthe user only to other users that are subscribers. As used herein, asubscriber may comprise a participant in an augmented reality system orservice that has authorized access to virtual content information of atleast one or more other users (or subscribers).

In various implementations, a viewing user associated with displaydevice 140 may select the content that is displayed in an augmentedreality environment via display device 140. For example, a viewing usermay select from a list of available content (e.g., via a user interfacegenerated by user interface component 122). When a viewing user selectsfrom a list of available content, content management component 116 maybe configured to obtain virtual content information for the selectedcontent. However, the content that a viewing user is able to select forany given viewed user may be limited by the viewing user's subscriptioninformation, permission information associated with virtual content,and/or other access controls.

In various implementations, the content that is available to a viewinguser for a given viewed user may be controlled by the viewed user. Inother words, a viewed user may control the virtual content informationthat is transmitted to, and/or otherwise accessible by, a viewing user.Each user may have one or more augmented renderings and each augmentedrendering of a user may have numerous identifiable aspects. For example,identifiable aspects may comprise different components, colors, sounds,and/or other features of an augmented rendering. In variousimplementations, a viewed user may indicate that different individualusers, different groups of users, and/or users with differentsubscription levels may access one or more different augmentedrenderings and/or different aspects of one or more augmented rendering.As such, a user may select which augmented rendering(s) and/or aspectsof their augmented rendering(s) they wish to allow other users toaccess.

In one exemplary implementation, a viewed user may indicate that all buta handful of users will have access to just a first augmented renderingof the viewed user, and the remaining handful of users will have accessto just a second augmented rendering of the viewed user. As such, theviewed user dictates exactly which augmented rendering of the vieweduser each other user may access. Therefore, the viewed user dictatesexactly how they will be seen by each other user.

In a second exemplary implementation, a viewed user may indicate thatall but one group of users will have access to a first set of threeaugmented renderings of the viewed user, and the remaining group ofusers will have access to one or more of the first set of threeaugmented renderings as well as a fourth augmented rendering not withinthe first set of three. In this second exemplary implementation, theviewed user allows each user that visualizes the viewed user in anaugmented reality environment to choose between multiple augmentedrenderings for the viewed user, with only one group able to choose froman additional augmented rendering not available to others (i.e., thefourth augmented rendering now within the first set of three).

In a third exemplary implementation, a viewed user may indicate that allbut one group of users will have access to a first set of threeaugmented renderings of the viewed user, and the remaining group ofusers will have access to only one augmented rendering within the firstset of three augmented renderings. In this third exemplaryimplementation, the viewed user allows some users (all but theidentified group) to choose between multiple augmented renderings todisplay in an augmented reality environment based on the viewed user,while that remaining group does not get to choose and may only see theviewed user as the one augmented rendering specified.

In each of the three exemplary implementations described above, the listof available content for the viewed user from which a viewing user isable to select is limited by the viewed users' selections regarding whatcontent is available to the viewing user.

In various implementations, the content that is available to a viewinguser for a given viewed user may be location-based, weather-based,temporal (e.g., based on the time of day, day of week, month of year,season, and/or one or more other time constraints), based on one or moreevents, and/or otherwise based on one or more external factors. Forexample, a viewed user may indicate that a given augmented rendering ofthe viewed user is available only at a geographically-definablelocation. A geographically-definable location may comprise a geographiclocation bounded by one or more boundaries, a proximity, and/orotherwise definable boundaries. In some implementations, a viewing usermay have access to certain virtual content of a viewed user when theviewing user and/or the viewed user are within ageographically-definable location. In some implementations, the locationof a viewed user and/or a viewing user may be obtained based on locationinformation obtained from a GPS component of a user device, displaydevice 140, and/or other device associated with the viewing user and/orthe viewed user. In various implementations, permission information forgiven virtual content will indicate whether (and how) that virtualcontent is limited by location, the weather, time constraints, one ormore events (i.e., access is limited to one or more viewing userparticipated or associated with a given event), and/or one or more otherfactors.

In various implementations, content management component 116 may beconfigured to determine the virtual content that is available to aviewing user for a given viewed user based on permission information forthe content, subscription information for the viewing user, and/or otherinformation. For example, an indication of which content is availableand to which user may be determined based on the permission information,the subscription information. In some implementations, contentmanagement component 116 may be configured to determine the virtualcontent that is available to a viewing user for a given viewed userbased on permission information for the virtual content of the vieweduser and subscription information for the viewing user. In someimplementations, the permission information for given virtual contentmay indicate when, where, how, and to whom virtual content isaccessible. For example, the permission information may indicate thatcertain virtual content is accessible only in certain locations, atcertain times, during certain conditions, to specific users, and/or tousers with specific subscription levels. In some implementations, thesubscription information may indicate a subscription level for a givenviewing user. In some implementations, content management component 116may be configured to determine the virtual content that is accessible toa viewing user by determining a subscription level of the viewing userand identifying virtual content that is available to that subscriptionlevel based on permission information for virtual content of a vieweduser. For example, for a given subscription level, content managementcomponent 116 may be configured to identify virtual content that isavailable to that subscription level in a certain location, at a certaintime, under certain conditions, and/or based on one or more otherfactors.

In various implementations, content management component 116 may beconfigured to detect a user or other living entity and one or morelinkage points for the user or other living entity visible within thefield of view of a user. For example, content management component 116may be configured to detect a user or other living entity and one ormore linkage points for the user or other living entity visible withinthe field of view of a user as described in co-pending U.S. patentapplication Ser. No. 15/893,498, entitled “SYSTEMS AND METHODS FORUTILIZING A LIVING ENTITY AS A MARKER FOR AUGMENTED REALITY CONTENT,”Attorney Docket No. 57YG-261777, the disclosure of which is herebyincorporated by reference in its entirety herein.

In various implementations, content management component 116 may beconfigured to identify another user visible within a field of view of auser. For example, content management component 116 may be configured toidentify another user visible within a field of view of a user as seenvia display device 140. The identification of the user may comprise aspecific user, a type or predefined group of users (e.g., family,friends, co-workers, teammates, and/or other group of users associatedwith the user), and/or other one or more other identifications of theuser.

In various implementations, content management component 116 may beconfigured to identify a user using facial recognition or bodyrecognition, by recognizing a transponder associated with one or morespecific users, by recognizing a user device associated with one or morespecific users, based on audio information associated with one or morespecific users, by recognizing one or more specific users within thefield of view of the user associated with one or more specific users,and/or using one or more other recognition techniques. For example,content management component 116 may be configured to identify a userbased on biometric recognition of the user, based on communicationbetween display device 140 and a device of the user, using geolocationproximity information identifying users within a certain proximity,based on one or more linkage points and/or features of a user (e.g.,markers, jewelry, clothing, significant body parts, tattoos, and/orother linkage points or features of the user). In some implementations,content management component 116 may be configured to identify a userbased on information received from a device of the user. For example, adevice of the user may transmit information indicating theidentification of the user.

In some implementations, content management component 116 may beconfigured to identify a user based on user selection of a user. Forexample, content management component 116 may be configured to identifya user based on user selection of a user received via a user interfacegenerated by user interface component 122. In some implementations,content management component 116 may be configured to identify multipleusers simultaneously.

In various implementations, content management component 116 may beconfigured to prompt a user of display device 140 for an indication asto whether they wish to see an augmented rendering of another userbefore identifying the other user or causing virtual content informationof the user to be obtained. For example, content management component116 may be configured to prompt a user of display device 140 for anindication as to whether they wish to see an augmented rendering ofanother user when the other user enters within a field of view of theuser, comes within a proximity of the user, and/or communicates with theuser via a device of the other user. In some implementations, contentmanagement component 116 may be configured to identify the other user orcause virtual content information of the other user to be obtained basedon a positive response from the user (i.e., a response indicating theywish to have the user identified and/or wish to obtain virtual contentinformation for the user). In some implementations, content managementcomponent 116 may be configured to programmatically determine whether toidentify the other user or cause virtual content information of theother user to be obtained based on stored preferences related to theuser of display device 140.

In various implementations, content management component 116 may beconfigured to obtain virtual content information defining virtualcontent related to another user identified within a field of view of auser. Each user, specific living entity, type of living entity, and/orgroup of living entities may be associated with specific virtualcontent. That is, virtual content information may define virtual contentitems to be displayed when a specific user, living entity, type ofliving entity, and/or group of living entities is present. In someimplementations, content management component 116 may be configured toobtain virtual content information stored at one or more devices of theuser. In some implementations, content management component 116 may beconfigured to obtain virtual content information from one or moreconnected devices (e.g., a device another a user visible within a fieldof view of the user). For example, content management component 116 maybe configured to receive virtual content information from one or moreconnected devices (e.g., a device of another user visible within a fieldof view of the user). In some implementations, content managementcomponent 116 may be configured to receive virtual content informationfrom one or more connected devices (e.g., a device of another uservisible within a field of view of the user) responsive to a request forthe virtual content information from the user (i.e., one or more devicesof the user). In some implementations, content management component 116may be configured to obtain virtual content information via a network(e.g., via the Internet, cloud storage, and/or one or more othernetworks). For example, content management component 116 may beconfigured to download virtual content information from the Internet orfrom cloud storage.

The virtual content information obtained may define the virtual contentitem to be displayed when the identified user is present within thefield of view of the user. Based on the virtual content informationobtained, content management component 116 may be configured to provideinstructions to image generation component 118 to generate an image ofthe virtual content to be displayed in an augmented reality environmentbased on the virtual content information obtained via content managementcomponent 116. In some implementations, a user may select the virtualcontent information to be obtained by selecting the virtual content theuser's wishes to display and/or modify. In such case, content managementcomponent 116 may be configured to provide instructions to imagegeneration component 118 to generate an image of the selected virtualcontent to be displayed in an augmented reality environment based on thevirtual content information obtained via content management component116.

In some implementations, content management component 116 may beconfigured to obtain virtual content information from a sign post. Forexample, content management component 116 may be configured obtainvirtual content information from a sign post as described in co-pendingU.S. patent application Ser. No. 15/707,854, entitled “SYSTEMS ANDMETHODS FOR UTILIZING A DEVICE AS A MARKER FOR AUGMENTED REALITYCONTENT,” Attorney Docket No. 57YG-261775, the disclosure of which ishereby incorporated by reference in its entirety herein.

In some implementations, content management component 116 may beconfigured to determine whether virtual content information definingvirtual content is locally stored or available via a device of a user,electronic storage 130, display device 140, and/or other components ofsystem 100. Based on a determination that the virtual contentinformation is not available via a device of a user, electronic storage130, display device 140, or other component of system 100, contentmanagement component 116 may be configured to download virtual contentinformation from the Internet or from cloud storage. For example,content management component 116 may be configured to automaticallydownload virtual content information based on a determination that thevirtual content information is not available via a device of a user,electronic storage 130, display device 140, or other component of system100. In some implementations, content management component 116 may beconfigured to automatically download or request virtual contentinformation from a transponder of another user or living entity, awearable device of another user or living entity (e.g., a visor orglasses in the case of a human and/or a collar in the case of ananimal), a user device (e.g., a smart phone), and/or other device ofanother user or living entity based on a determination that the virtualcontent information is not available via a device of a user, electronicstorage 130, display device 140, or other component of system 100. Insome implementations, content management component 116 may be configuredto automatically download virtual content information from the Internetor from cloud storage responsive only to a determination that thevirtual content information is not available via a device of a user,electronic storage 130, display device 140, one or more other componentof system 100, a transponder of another user or living entity, awearable device of another user or living entity, a user device (e.g., asmart phone), and/or other device of another user or living entity. Insome implementations, a transponder of a viewed user, a wearable deviceof a viewed user, a user device, and/or other device of a viewed usermay instruct content management component 116 to download virtualcontent information from the Internet or from cloud storage. Forexample, a transponder of a viewed user, a wearable device of a vieweduser, a user device, and/or other device of a viewed user may haveknowledge of whether virtual content information associated with theviewed user is stored or available from a source other than the Internetor cloud storage. In some implementations, content management component116 may be configured to download virtual content information from theInternet or from cloud storage based on instructions from a transponderof a viewed user, a wearable device of a viewed user, a user device,and/or other device of a viewed user.

In various implementations, content management component 116 may beconfigured to obtain virtual content information defining virtualcontent of a user based on and/or in response to the identification ofthat user within a field of view defined by display device 140. Forexample, content management component 116 may be configured to obtainvirtual content information defining an augmented rendering of a userbased on the identification of that user within a field of view definedby display device 140. In some implementations, content managementcomponent 116 may be configured to obtain virtual content informationdefining virtual content related to a specific user from electronicstorage 140 responsive to the identification of that user within a fieldof view defined by display device 140.

In various implementations, content management component 116 may beconfigured to determine whether a first user is a subscriber, orotherwise has access, to virtual content of a second user identifiedwithin a field of view of the first user. For example, contentmanagement component 116 may access subscription information for thefirst user. The subscription information may be stored in electronicstorage 130 and indicate one or more subscriptions of the first user. Invarious implementations, content management component 116 may beconfigured to determine whether the first user is a subscriber, orotherwise has access, to virtual content of the second user based on thesubscription information for the first user. In some implementations,content management component 116 may be configured to access permissioninformation associated with the virtual content of the second user anddetermine what permissions are required to access the virtual content.For example, the permissions might comprise a particular subscription.Permission information for particular virtual content may be includedwithin, or stored in association with, the virtual content informationdefining that particular virtual content. In various implementations,content management component 116 may be configured to obtain virtualcontent information defining virtual content related to a second userbased on a determination that the first user is a subscriber, orotherwise has access, to the virtual content of the second user. Forexample, content management component 116 may be configured to obtainvirtual content information defining virtual content related to a seconduser based on a determination that one or more subscriptions of thefirst user permits access to the virtual content of the second user.

In some implementations, content management component 116 may beconfigured to determine whether one or more other users are permitted toaccess virtual content of a first user generated by content generationcomponent 114. For example, content management component 116 may beconfigured to determine whether one or more other users are permitted toaccess virtual content of a first user generated by content generationcomponent 114 in response to a request for the virtual content from theone or more other users. In some implementations, content managementcomponent 116 may be configured to access subscription information ofthe second user and determine whether the second user is a subscriber,or otherwise has access, to the virtual content of the first user. Basedon a determination that the second user is a subscriber, or otherwisehas access, to the virtual content of the first user, content managementcomponent 116 may be configured to facilitate access to virtual contentinformation defining the virtual content of the first user to the seconduser. For example, content management component 116 may be configured tocause the virtual content information defining the virtual content ofthe first user to be transmitted to a device of the second user.

In the event a user does not have access to virtual content of anotheruser (or vice versa), a second user—for which a first user utilizing adisplay device 140 may not access the virtual content of the seconduser—may appear without virtual content as they would normally be seenin the real-world. In some implementations, image generation component118 may be configured to generate an image of the second user that doesnot contain a display device (i.e., similar to display device 140), sothat the second user does appear as they would appear in the real worldwithout the display device.

In various implementations, content management component 116 may beconfigured to determine the content a viewing user has access to basedon subscription information of the user and/or permission informationassociated with virtual content. Different subscriptions may enable auser to access different content. Subscriptions may comprise levels ofaccess. For example, a first level subscription may provide a user withaccess to basic content, a second level subscription may provide a userwith access to basic content as well as some additional content, and athird level subscription may provide a user with access to all content.In some implementations, a user may elect to subscribe to certain otherusers, groups of users, or types of users. For example, a user mayselect individual friends or contacts for which they wish to subscribe.In some implementations, a user may elect different subscription levelsfor different other users. In some implementations, a user may selectwhich users may access their virtual content (e.g., their augmentedrendering) based on their subscription level. For example, a user mayindicate that different subscription levels may access different aspectsof their augmented rendering and/or different augmented renderings ofthe user. In some implementations, a user may select which aspects oftheir augmented rendering and/or which of one or more augmentedrenderings they wish to provide to access to individual users. Forexample, a user may select to provide access to the entirety of theiraugmented rendering only to their closest friends, and provide onlylimited access to their augmented rendering to family and co-workers. Invarious implementations, a user may identify different subscriptionlevels for one or more other users. For example, a user may identifydifferent subscription levels for one or more of their contacts. In someimplementations, a user may group different sets of users (i.e., groups)into different subscription levels. Based on the assigned subscriptionlevel, each user may specify the content they are providing to otherusers For example, a user may indicate that different subscriptionlevels may access different aspects of one or more of their augmentedrenderings and/or different augmented renderings altogether. As such,two different users may concurrently visualize different virtual contentassociated with a third user. A user's selections regarding access totheir virtual content may be reflected in permission information for thevirtual content.

In some implementations, a viewing user may be able to determine whichvirtual content to which they have access. For example, a viewing usermay request access to virtual content of different users, purchaseadditional access (e.g., by purchasing additional subscription(s) and/orpay for access to virtual content of a particular user) and/or selectfrom available content (content accessible by the viewing user) todisplay in the augmented reality environment viewed by the viewing user.

In various implementations, content management component 116 may beconfigured to determine the subscriptions of a user based onsubscription information for the user. Based on the subscriptions of theuser and/or permission information associated with individual virtualcontent, content management component 116 may be configured to determinewhat virtual content, or aspects of virtual content, the user mayaccess. Based on the subscriptions of the user and/or permissioninformation associated with individual virtual content, contentmanagement component 116 may be configured to restrict/prohibit accessto virtual content by the user. For example, content managementcomponent 116 may be configured to determine that a first user haslimited access to virtual content of a second user based on permissioninformation for the virtual content of the second user and cause imagegeneration component 118 to generate images of virtual content to berendered in an augmented reality environment viewed by the first userbased on their limited access (i.e., without aspects of virtual contentfor which the first user does not have access).

In various implementations, content management component 116 may beconfigured to automatically obtain virtual content information definingvirtual content related to a second user identified within a field ofview of a first user and/or determine whether the first user is asubscriber, or otherwise has access, to virtual content of the seconduser identified within the field of view of the first user responsive tothe identification of the second user within the field of view of thefirst user. For example, responsive to the identification of a seconduser within the field of view of a first user, content managementcomponent 116 may be configured to obtain virtual content informationdefining virtual content related to the second and/or determine whetherthe first user is a subscriber, or otherwise has access, to virtualcontent of the second user without further input from the first user orthe second user.

In some implementations, content management component 116 may beconfigured to trigger images of virtual content to be rendered in anaugmented reality environment. For example, content management component116 may be configured to trigger images of virtual content to berendered in an augmented reality environment based on triggeringinformation and/or an arrangement of linkage points detected for a givenuser. In some implementations, content management component 116 may beconfigured to trigger images of virtual content to be rendered in anaugmented reality environment as described in co-pending U.S. patentapplication Ser. No. 15/893,498, entitled “SYSTEMS AND METHODS FORUTILIZING A LIVING ENTITY AS A MARKER FOR AUGMENTED REALITY CONTENT,”Attorney Docket No. 57YG-261777, the disclosure of which is herebyincorporated by reference in its entirety herein.

In some implementations, content management component 116 may beconfigured to facilitate access to virtual content information definingvirtual content of user by one or more third parties. One or more thirdparties may provide services enabling users to utilize virtual contentoutside an augmented reality environment. For example, contentmanagement component 116 may be configured to facilitate access to athird party manufacturer to generate an action figure or other physicalrepresentation of virtual content generated by content generationcomponent 118. In an exemplary implementation, content managementcomponent 116 may be configured to cause virtual content informationdefining virtual content of a user to be transmitted to a 3-D printer.In the foregoing exemplary implementation, the virtual content maycomprise an augmented rendering of a user and transmitting at least aportion of the virtual content information and instructions to the 3-Dprinter may cause the 3-D printer to generate an action figure or otherphysical representation of the augmented rendering of the user.

In some implementations, content management component 116 may beconfigured to facilitate access to virtual content information definingvirtual content of user to enable use of the virtual content in one ormore interactive games. For example, content management component 116may be configured to facilitate access to virtual content information,defining virtual content, by one or more third parties (e.g., one ormore third party applications and/or third party servers) associatedwith an interactive game. For example, content management component 116may be configured to transmit at least a portion of virtual contentinformation defining an augmented rendering of a user to one or morethird parties to enable the augmented rendering of the user to beutilized in an interactive game.

When used in the interactive game, the augmented rendering of the usermay be utilized as, or incorporated into, an avatar of the user. Anavatar of a user may comprise an icon or figure representing aparticular person when the person is not physically present, such aswhen a user is remote or for use in an interactive game. In an exemplaryimplementation, an augmented rendering of a user that is utilized as anavatar in an interactive game may be based on a known individual orcelebrity, a fictional character, a stock character generated fordisplay in an augmented reality environment, and/or other predefinedthree-dimensional representation. As such, a third party may enable auser, through access to virtual content information defining virtualcontent of the user, to utilize an augmented rendering of a user that isbased on a fictional character as an avatar for the user in theinteractive game.

In some implementations, a user may activate an interactive game on auser device, display device 140, and/or one or more other devicesassociated with the user. In the interactive game, the user may beprompted to utilize an augmented rendering of the user in theinteractive game. Responsive to an indication from a user indicatingthey wish to utilize the augmented rendering of the user in theinteractive game, content management component 116 may be configured tofacilitate access to at least a portion of virtual content informationdefining the augmented rendering to enable use of the augmentedrendering in the interactive game.

In an exemplary implementation, content management component 116 may beconfigured to receive a request to access virtual content informationdefining virtual content of a user from a third party applicationrelated to an interactive game. Prior to facilitating access to thevirtual content information, content management component 116 may beconfigured to prompt the user for input indicating whether the userwishes to permit access to the virtual content information by the thirdparty application. For example, content management component 116 may beconfigured to prompt the user via a user interface generated by userinterface component 122. Responsive to receipt of user input indicatinga desire to permit access to the virtual content information, contentmanagement component 116 may be configured to facilitate access to thevirtual content information by the third party application. Facilitatingaccess to the virtual content information by the third party applicationmay permit the third party application to utilize the augmentedrendering of the user in the interactive game.

Image generation component 118 may be configured to generate an image ofvirtual content to be displayed in an augmented reality environment. Invarious implementations, image generation component 118 may beconfigured to generate an image of virtual content to be displayed in anaugmented reality environment visible via display device 140. Images ofvirtual content generated by image generation component 118 may bepresented via a display of display device 140 in conjunction with thereal world so that the virtual content appears as if it exists in thereal world. In various implementations, image generation component 118may be configured to generate an image of virtual content to bedisplayed in an augmented reality environment based at least on a user'sfield of view and virtual content information obtained via contentmanagement component 116. In some implementations, image generationcomponent 118 may be configured to generate images of multiple virtualcontent items or sets of virtual content to be displayed in theaugmented reality environment simultaneously. For example, a firstvirtual content item based on a first reference frame may be depictedsimultaneously with a second virtual content item based on a secondreference frame. The techniques described herein may be used to generatean image of any virtual content to be displayed in an augmented realityenvironment.

In various implementations, image generation component 118 may beconfigured to generate an image of virtual content to be displayed in anaugmented reality environment based on a user's field of view. Whenutilizing display device 140, a display of the display device maycontain a view of the real world based on the user's field of view. Auser's field of view may be defined based on orientation information,location information, and/or other information. For example, a user'sfield of view may be defined based at least on orientation informationassociated with display device 140 and location information associatedwith display device 140. Orientation information may define anorientation of display device 140. In some implementations, theorientation of display device 140 may refer to one or more of a pitchangle, a roll angle, a yaw angle, and/or other measurements. Orientationinformation may be obtained from an orientation sensor of display device140. When looking through display device 140, the orientation of displaydevice 140 may indicate the direction of a user's gaze. In someimplementations, one or more eye tracking techniques now known or futuredeveloped may be used to determine the direction of gaze of a user. Forexample, display device 140 may capture the images of a user within adisplay device and extract a position of the user's eyes. The positionof the user's eyes may be used to determine a more precise indication ofthe direction of the user's gaze. Location information may identify aphysical location of display device 140. In some implementations, thephysical location of display device 140 may refer to the geographiclocation of display device 140. Location information may identify aphysical location based on GPS coordinates, an address, a relativeposition with respect to one or more identified locations, and/or otherinformation. Location information may be obtained from a GPS componentof a user device, display device 140, and/or other component of system100. By determining the direction of a user's gaze and the user'sphysical position in the real world, a user's field of view may bedetermined.

In various implementations, image generation component 118 may beconfigured to generate an image of virtual content to be displayed in anaugmented reality environment based on virtual content informationobtained via content management component 116. In implementations inwhich the virtual content comprises an augmented rendering of a user,the image of the augmented rendering may comprise a three-dimensionalvirtual image of the augmented rendering. In other words, the augmentedrendering of a user may comprise a three-dimensional representation ofthe user displayed in an augmented reality environment. Virtual contentinformation may define virtual content (or a set of virtual content), areference frame of the virtual content, and/or a correlation betweenlinkage points and the reference frame of the virtual content. Linkagepoints may be defined with respect to a user in the real world. Thelinkage points may serve as an anchor for the reference frame of thevirtual content. As such, when rendered in an augmented realityenvironment by display device 140, the virtual content may appear withina user's field of view based on how the reference frame of the virtualcontent is correlated to the real world by virtue of the position of thelinkage points in the real world.

In some implementations, image generation component 118 may beconfigured to generate an image of an augmented rendering of a usercomprising a series of dynamically sized pieces or plates that overlaythe appearance of the user in the augmented reality environment. In someimplementations, image generation component 118 may be configured togenerate an image of an augmented rendering of a user comprising aseries of dynamically sized triangles creating polygons that overlay theappearance of the user in the augmented reality environment.

In various implementations, image generation component 118 may beconfigured to generate an image of an augmented rendering of a userbased on the location of one or more linkage points of the user within afield of view seen through display device 140. The linkage points maycomprise indicators, transponders, stitching points, and/or otheridentified points. The linkage points associated with a user may serveas an anchor for the reference frame of virtual content. As such, theposition of the linkage points in the real world may define thereference frame of virtual content with respect to the real world. Forexample, a set of multiple linkage points may serve as an anchor for thereference frame of virtual content by orienting the virtual contentbased on a correlation between the reference frame of the virtualcontent and the arrangement of the set of linkage points. In variousimplementations, the space between each of the set of linkage pointsand/or the arrangement of the set of linkage points may provideinformation as to orientation, size, and direction of virtual content.

In various implementations, the linkage points may be defined withrespect to a user or living entity. In various implementations, multiplelinkage points may be defined with respect to a user or living entity inorder to provide orientation for virtual content. In someimplementations, one or more linkage points may be located on and/orgenerated by one or more devices of a user or living entity. In someimplementations, the linkage points may be located on one or morearticles of clothing worn by a user or living entity. In someimplementations, the linkage points may be located on and/or compriseone or more items worn and/or affixed to a user or living entity. Insome implementations, the linkage points may be defined by one or morebody parts of a user or living entity. For example, one or moresignificant body parts may serve as linkage points for content.

In some implementations, the linkage points may be defined by astandardized linkage point. For example, a standardized linkage pointmay comprise a specific geometric shape, such as a “+” which wouldprovide information associated with the linkage point. In someimplementations, the standardized linkage point may comprise anasymmetric geometric shape so as to provide orientation for virtualcontent without requiring multiple linkage points. In variousimplementations, multiple linkage points, each defined by a standardizedlinkage points, may serve as an anchor for the reference frame ofvirtual content (i.e., orient the virtual content based on a correlationbetween the reference frame of the virtual content and the arrangementof the multiple linkage points). For example, in some implementations,at least 2 or 3 linkage points may collectively serve as an anchor forthe reference frame of virtual content. Information associated with thelinkage point may comprise an indication of a correlation between thelinkage point and a reference frame of virtual content to be displayedin the augmented reality environment based on at least that linkagepoint.

In some implementations, the linkage points may be defined by one ormore specific colors. For example, the linkage points may be defined bypredefined colors associated with one or more specific linkage points tobe synchronized with one or more points of virtual content. In someimplementations, the linkage points may be defined by one or morespecific sound patterns. For example, the linkage points may be definedby predefined sound patterns associated with one or more specificlinkage points to be synchronized with one or more points of virtualcontent. In some implementations, linkage points may be defined by LEDor infrared-based images or patterns. In some implementations, an IRcamera and/or IR sensor may be used to identify linkage points definedby LED or infrared-based images or patterns. Display device 140 and/orimaging sensor 150 may comprise or be physically located in an IR cameracapable of identifying linkage points defined by LED or infrared-basedimages or patterns.

In various implementations, virtual content information may define acorrelation between one or more linkage points and one or more pointsassociated with virtual content. For example, one or more pointsdefining an augmented rendering of a user (and its reference frame) inthree-dimensional space may be correlated to one or more linkage pointsof the user. Therefore, a reference frame for virtual content may beanchored to multiple linkage points simultaneously.

In some implementations, the one or more linkage points described hereinmay refer to one or more linkage points described in co-pending U.S.patent application Ser. No. 15/893,498, entitled “SYSTEMS AND METHODSFOR UTILIZING A LIVING ENTITY AS A MARKER FOR AUGMENTED REALITYCONTENT,” Attorney Docket No. 57YG-261777, the disclosure of which ishereby incorporated by reference in its entirety herein.

In various implementations, image generation component 118 may beconfigured to identify and/or detect one or more linkage points and/orthe location of one or more linkage points within the field of view of auser. For example, one or more linkage points may comprise body parts ofa user or living entity and image generation component 118 may beconfigured to identify and/or detect one or more linkage points and/orthe location of one or more linkage points within the field of view of auser using one or more image recognition techniques, object recognitiontechniques, and/or body recognition techniques. In some implementations,individual linkage points and/or an arrangement of multiple linkagepoints may be identified and/or detected as described in co-pending U.S.patent application Ser. No. 15/893,498, entitled “SYSTEMS AND METHODSFOR UTILIZING A LIVING ENTITY AS A MARKER FOR AUGMENTED REALITYCONTENT,” Attorney Docket No. 57YG-261777, the disclosure of which ishereby incorporated by reference in its entirety herein.

In some implementations, image generation component 118 may beconfigured to generate an image of an augmented rendering of a user tobe displayed in an augmented reality environment via display device 140.For example, and referring to FIG. 4A, exemplary display 400 of anaugmented reality environment is illustrated, in accordance with one ormore implementations. Exemplary display 400 may include a view of auser. For example, exemplary display 400 may illustrate a view of afirst user via display device 140. In various implementations, contentmanagement component 116 may be configured to detect and identify asecond user visible within the field of view of a first user. In variousimplementations, image generation component 118 may be configured toidentify and/or detect one or more linkage points of a second user, anda location of each of the one or more linkage points, within the fieldof view of a first user. For example, exemplary display 400 may compriseone of a series of images depicting a field of view of the first user,and content management component 116 may be configured to detect andidentify the second user and multiple linkage points for the second uservisible within the field of view of the first user based on the seriesof images.

In various implementations, content management component 116 may beconfigured to obtain virtual content information defining virtualcontent (e.g., an augmented rendering) of the second user based on theidentification of the second user. In some implementations, contentmanagement component 116 may be configured to determine whether thefirst user is a subscriber, or otherwise has access, to virtual contentof the second user identified within the field of view of the first userand obtain virtual content information defining virtual content of thesecond user based on a determination that the first user is asubscriber, or otherwise has access, to virtual content of the seconduser. Based on an identification of the second user, a determinationthat the first user is a subscriber, or otherwise has access, to virtualcontent of the second user, and/or obtained virtual content informationdefining virtual content of the second user, image generation component118 may be configured to generate an image of virtual content to bedisplayed in the augmented reality environment.

In various implementations, image generation component 118 may beconfigured to generate an image of virtual content to be displayed inthe augmented reality environment based on a correlation between linkagepoints and the reference frame of the virtual content. For example, andreferring to FIG. 4B, exemplary display 402 of an augmented realityenvironment is illustrated, in accordance with one or moreimplementations. Exemplary display 402 may include an image of virtualcontent superimposed over a view of a user in the augmented realityenvironment. In an exemplary implementation, exemplary display 402 mayinclude an image of virtual content generated by image generationcomponent 118 based on virtual content information defining virtualcontent (e.g., virtual content generated by content generation component114) and a correlation between identified linkage points and a referenceframe of the virtual content. For example, the correlation between thelinkage points and the reference frame of the virtual content maycomprise exemplary correlation 300 depicted in FIG. 3. The image ofvirtual content generated by image generation component 118 may becaused to be rendered in the augmented reality environment via displaycontrol component 120.

Exemplary display 400 includes a view of a living entity wearingglasses. The glasses worn by the living entity in exemplary display 400may or may not be involved in the rendering of virtual content in theaugmented reality environment by system 100. In various implementations,the glasses worn by the living entity may be unrelated to the renderingof virtual content by system 100. However, in some implementations, theglasses worn by the living entity may include a transponder and/orcomprise a wearable device of the living entity. In someimplementations, the glasses worn by the living entity may generateand/or serve as one or more linkage points of the living entity, providevirtual content information, provide triggering information, and/orotherwise interact with system 100 to facilitate the rendering of thevirtual content as depicted in the exemplary display 402 of theaugmented reality environment.

In various implementations, the techniques described herein may be usedto generate and facilitate access to virtual content for multiple usersappearing in a field of view of a user simultaneously. In someimplementations, content management component 116 may be configured todetect one or more users or other living entities and one or morelinkage points for the one or more users or other living entitiesvisible within the field of view of a user. For example, contentmanagement component 116 may be configured to detect one or more usersor other living entities and one or more linkage points for the one ormore users or other living entities visible within the field of view ofa user simultaneously. In some implementations, content managementcomponent 116 may be configured to determine whether a user is asubscriber, or otherwise has access, to virtual content of multipleother users identified within a field of view of the first user. In someimplementations, image generation component 118 may be configured togenerate an image of virtual content to be rendered in an augmentedreality environment for a specific user when multiple users are detectedor identified within the field of view of a user. In someimplementations, display control component 120 may be configured tocause an image of virtual content for each of multiple users or livingentities to be rendered in an augmented reality environment. Forexample, display control component 120 may be configured to cause animage of virtual content for each of multiple users or living entitiesto be rendered in an augmented reality environment simultaneously.

For example, and referring to FIG. 5A, exemplary display 500 of anaugmented reality environment is illustrated, in accordance with one ormore implementations. Exemplary display 500 may include a view ofmultiple users and/or living entities. For example, exemplary display500 may illustrate a view of multiple users and/or living entities viadisplay device 140. In various implementations, content managementcomponent 116 and/or image generation component 118 may be configured todetect the presence of the multiple users and/or living entities andmultiple linkage points for each of the users and/or living entitiesvisible within the field of view of a user. For example, exemplarydisplay 500 may comprise one of a series of images depicting a field ofview of the user, and content management component 116 and/or imagegeneration component 118 may be configured to detect the users and/orliving entities and multiple linkage points for the users and/or livingentities visible within the field of view of a user based on the seriesof images. Content triggering component 118 may be configured todetermine an arrangement of the linkage points detected for the livingentities visible within the field of view of a user depicted byexemplary display 500. Based on the detected users and/or livingentities, the virtual content information for each of the detected usersand/or living entities, and/or the linkage points identified for each ofthe detected users and/or living entities, image generation component118 may be configured to generate one or more images of virtual contentto be displayed in the augmented reality environment. For example,content management component 116 may be configured to provideinstructions to image generation component 118 to generate images ofmultiple augmented renderings or sets of virtual content to be displayedin the augmented reality environment simultaneously.

For example, and referring to FIG. 5B, exemplary display 502 of anaugmented reality environment is illustrated, in accordance with one ormore implementations. Exemplary display 502 may include multipleaugmented renderings displayed in the augmented reality environmentsimultaneously. In an exemplary implementation, exemplary display 502may include an image of multiple augmented renderings generated by imagegeneration component 118 based on the identification of each user and/orliving entity, the virtual content obtained via content managementcomponent 116 for each user and/or living entity, and/or the linkagepoints identified for each user and/or living entity. The virtualcontent information may define a correlation between linkage points andthe reference frame of each augmented rendering used to generate theimage of each augmented rendering. The images of the augmentedrenderings generated by image generation component 118 may be caused tobe rendered in the augmented reality environment via display controlcomponent 120.

In various implementations, image generation component 118 may beconfigured to generate a new image of virtual content as a user's fieldof view changes. For example, display device 140 may move as a userutilizing display device 140 changes position and/or rotates displaydevice 140. As display device 140 moves, image generation component 118may be configured to automatically generate a new image based on theuser's current field of view and virtual content information obtainedvia content management component 116. Therefore, image generationcomponent 118 may be configured to generate a new image of virtualcontent based at least on a user's current field of view in real-time.In various implementations, image generation component 118 may beconfigured to obtain an indication of an updated position of displaydevice 140 in the real world at a second time and generate an updatedimage of virtual content based on the updated position of the displaydevice 140 at the second time and the user's field of view at the secondtime. Therefore, image generation component 118 may be configured togenerate a first image of virtual content to be displayed at a firsttime based on the field of view of the user at the first time andgenerate a second image of virtual content to be displayed at a secondtime based on the field of view of the user at the second time.

In various implementations, image generation component 118 may beconfigured to generate a new image of virtual content as a user orliving entity moves within a user's field of view. For example, a livingentity may move with respect to a user utilizing display device 140causing the position of the living entity with respect to the user tochange, thus, changing the position of the living entity within theuser's field of view. As the living entity moves within the user's fieldof view, image generation component 118 may be configured toautomatically generate a new image based on the current position of theliving entity within the user's field of view. Therefore, imagegeneration component 118 may be configured to generate a new image ofvirtual content based at least on the position of the living entityrelative to a user's gaze in real-time. As such, the virtual content maybe synchronized with the position of the linkage points within the fieldof view of a viewing user so that the virtual content remainssuperimposed over the viewed user as the viewed user moves within thefield of view of the viewing user.

Movement by a user or living entity within a field of view of a userthat may prompt image generation component 118 to generate a new imageof the augmented rendering of the user may comprise the smallest gestureor facial expression. As such, the augmented rendering of a user mayappear as the user would appear in the real-world if the augmentedrendering was real.

In various implementations, image generation component 118 may beconfigured to generate images of virtual content to be displayed in theaugmented reality environment using some or all of the techniquesdescribed herein. In some implementations, image generation component118 may be configured to generate images of virtual content to bedisplayed in the augmented reality environment using some or all of thetechniques described herein and/or one or more techniques described inco-pending U.S. patent application Ser. No. 15/893,498, entitled“SYSTEMS AND METHODS FOR UTILIZING A LIVING ENTITY AS A MARKER FORAUGMENTED REALITY CONTENT,” Attorney Docket No. 57YG-261777, thedisclosure of which is hereby incorporated by reference in its entiretyherein.

Display control component 120 may be configured to cause an image ofvirtual content to be displayed in an augmented reality environment viadisplay device 140. In various implementations, display controlcomponent 120 may be configured to effectuate transmission ofinstructions to display device 140. Images of virtual content generatedby image generation component may be presented via a display device inconjunction with the real world so that the virtual content appears asif it exists in the real world.

In various implementations, display control component 120 may beconfigured to generate and/or obtain instructions causing an image ofvirtual content to be displayed via display device 140. In someimplementations, display control component 120 may be configured tocause updated images of virtual content to be displayed in the augmentedreality environment via a display device in real-time. In someimplementations, display control component 120 may be configured tocause images of multiple virtual content items or multiple sets ofvirtual content to be displayed in an augmented reality environmentsimultaneously via display device 140.

In various implementations, display control component 120 may causeimage generation component 118 to generate and render an image ofvirtual content in an augmented reality environment based on a non-humanuser or living entity. For example, FIG. 6A, FIG. 6B, and FIG. 6Cillustrate exemplary displays of an augmented reality environmentincluding virtual content rendered based on a non-human living entity,in accordance with one or more implementations. Exemplary display 602depicts a view of a non-human living entity—i.e., a dog. The presence ofthe dog in the field of a view of a user may be detected by contentmanagement component 116 using one or more of the techniques describedherein. For example, content management component 116 may be configuredto detect the presence of the dog within the field of view of the userbased on transponder 604 of the living entity. In exemplary display 602,transponder 604 may be located on or within a dog collar or otherwearable device of the dog. Referring to FIG. 6B, exemplary display 606depicts a view of the same non-human living entity (i.e., the same dog)wearable item 608 may be used to detect the presence of the dog withinthe field of view of the user. For example, wearable item 608 maycomprise a vest and/or other pet accessory worn by the dog to facilitatethe rendering of virtual content based on the dog in the augmentedreality environment. In some implementations, wearable item 608 maycomprise a set of linkage points that may serve as an anchor for virtualcontent in the augmented reality environment. For example, each of theset of linkage points of wearable item 608 may be predefined andcorrelated with virtual content to be presented based on the dog. Inother words, each of the linkage points may be predefined to representpoints on the dog that may be correlated with points of the virtualcontent. In some implementations, wearable item 608 may include atransponder. Transponder 604 and/or a transponder of wearable item 608may be configured to provide at least one linkage point of the livingentity (i.e., the dog). The at least one linkage point may be predefinedso as to be associated with a specific linkage point with respect to acorrelation of the linkage points and the arrangement of linkage points.For example, the at least one linkage point defined based on transponder604 and/or a transponder of wearable item 608 may be predefined as alinkage point identifying the neck or middle of back of the dog. Basedon the at least one linkage point, content management component 116 maybe configured to detect and/or identify one or more additional linkagepoints. For example, content management component 116 may be configuredto identify one or more additional linkage points using one or moreimage recognition techniques, object recognition techniques, and/or bodyrecognition techniques. Referring to FIG. 6C, exemplary display 610 ofan augmented reality environment is illustrated, in accordance with oneor more implementations. Exemplary display 610 may include virtualcontent item 612. Virtual content item 612 may be predefined virtualcontent (e.g., an augmented rendering) associated with the dog. In someimplementations, an owner of the dog may select virtual content item 612as the virtual content to be rendered when the dog is visible within thefield of view of a user. In some implementations, an augmented rendering(or three-dimensional representation) of the dog may be generated andmodified using one or more techniques described herein with respect tocontent generation component 114. As the dog moves within the field ofview of a user (either due to movement by the dog and/or movement by theuser with respect to the dog), an updated image of virtual content item612 may be rendered in the augmented reality environment. As such, thevirtual content item 612 may be synchronized with the position of thelinkage points within the field of view of the user so that virtualcontent item 612 remains superimposed over the dog as the dog moveswithin the field of view of the user.

In some implementations, a controlling user may control the augmentedrendering that is displayed based on one or more other users and/orliving entities. For example, a single user may control which aspects ofan augmented rendering or which augmented renderings are depicted basedon another user and/or living entity. In an exemplary implementation, aparent may utilize one or more parental controls to dictate whichaspects of an augmented rendering or which augmented renderings of theirchild may be depicted based on their child, or seen depicted on theirchild by one or more other users. In other words, a parent may dictatehow their child is seen by other users. In exemplary implementationswhere the viewed user or living entity is a dog or other non-humanliving entity, an owner, trainer, or supervisor may dictate whichaspects of an augmented rendering or which augmented renderings of thenon-human living entity may be depicted based on the non-human livingentity, or seen depicted on the non-human living entity by one or moreother users. In other words, an owner of a pet may dictate how their petis seen by other users. For example, in exemplary display 610 depictedin FIG. 6C, an owner of the non-human living entity (i.e., the dog) maydictate or control which aspects of an augmented rendering or whichaugmented renderings may be seen based on the non-human living entity.In other words, an owner of the dog seen in exemplary display 610 maydictate or determine the content that is depicted in exemplary display610 (i.e., virtual content item 612).

In various implementations, system 100 may be configured to facilitateremote interaction with virtual content depicted in the augmentedreality environment by one or more other users. In some implementations,computer readable instructions 112 may include a remote interactioncomponent. The remote interaction component may be configured tofacilitate numerous types of remote interaction with virtual content.For example, to facilitate remote interaction with virtual content,system 100 may further comprise a content management component and/orremote interaction component as described in co-pending U.S. patentapplication Ser. No. 15/796,716, entitled “SYSTEMS AND METHODS FORRENDERING A VIRTUAL CONTENT OBJECT IN AN AUGMENTED REALITY ENVIRONMENT,”Attorney Docket No. 57YG-261776, the disclosure of which is herebyincorporated by reference in its entirety herein.

In some implementations, the remote interaction component may beconfigured to facilitate the broadcast of a visualization of anaugmented reality environment by a user via a display device to one ormore other users viewing the broadcast via one or more other displaydevices. For example, a recording of images rendered in an augmentedreality environment via a display device may be transmitted to one ormore user devices associated with other users. In some implementations,the remote interaction component may be configured to facilitate a livestream of an augmented reality environment viewed via a display deviceto one or more other user devices. As such, a remote user may be able toview an augmented reality environment another user is viewing viadisplay device in real-time. In some implementations, a display devicerecording images rendered in an augmented reality environment, or adevice communicatively coupled to the display device, may have access tovirtual content information for one or more users visible by the displaydevice. As such, the display device may cause augmented renderings ofone or more users visible within a field of view of the display deviceto be depicted in association with the one or more users. In someimplementations, the display device may include, or be communicativelycoupled to, one or more 360 degree cameras used to capture images usedto facilitate generation of an virtual reality environment. The imagescaptured by the 360 degree camera may be used to generate a virtualreality environment in which augmented renderings of one or more userswithin a field of view of the camera are depicted based on the one ormore users, wherein one or more remote users may utilize virtual realitytechnology to visualize a virtual reality environment in which the usersare seen as their augmented renderings.

In some implementations, the remote interaction component may beconfigured to facilitate the display of an augmented rendering of aremote user in an augmented reality environment viewed by a viewinguser. For example, a viewing user (or a device of a viewing user) maycommunicate with a remote user (or a device of a remote user) in orderto request access to virtual content information for the remote user.When access is facilitated (e.g., in response to the request), theremote interaction component may be configured to cause virtual contentinformation of the remote user to be provided to image generationcomponent 118. When an augmented rendering of a remote user is depictedin an augmented reality environment of a viewing user, the augmentedrendering may be depicted based on a viewed user visible within thefield of view of the viewing user, based on the remote user, and/orbased on a predefined (or preprogrammed) animation or orientation.

In various implementations, image generation component 118 may beconfigured to generate an image of the augmented rendering of the remoteuser to be displayed in the augmented reality environment of the viewinguser by display control component 120. In some implementations, theaugmented rendering of the remote user may be displayed in the augmentedreality environment viewed by the viewing user (who is remote from theremote user) based on a viewed user within the field of view of theviewing user. For example, one or more linkage points for another uservisible within a field of view of the viewing user may be identified.Based on the identified one or more linkage of the viewed user, imagegeneration component 118 may be configured to generate an image of theaugmented rendering of the remote user to be displayed in the augmentedreality environment of the viewing user by display control component120. As the viewed user moves, the augmented rendering of the remoteuser may appear based on the viewed user. In other words, the augmentedrendering of the remote user may be synchronized with the position ofthe linkage points of the viewed user within the field of view of aviewing user so that the augmented rendering of the remote user remainssuperimposed over the viewed user as the viewed user moves within thefield of view of the viewing user.

In some implementations, the augmented rendering of the remote user maybe displayed in the augmented reality environment viewed by the viewinguser (who is remote from the remote user) based on the remote user. Forexample, one or more imaging devices at a location of the remote usermay capture an image and/or movement of the remote user. In someimplementations, one or more linkage points of the remote user may beidentified and utilized to determine the orientation and/or movement ofthe remote user. The image generation component 118 may be configuredgenerate an image of the augmented rendering of the remote user to bedisplayed in the augmented reality environment viewed by a viewing user(that is remote from the remote user) based on images, the orientation,and the movement of the remote user. As such, the augmented rendering ofthe remote user may comprise, and be depicted as, an avatar of theremote user within the augmented reality environment of the viewinguser.

In some implementations, the augmented rendering of the remote user maybe displayed in the augmented reality environment viewed by the viewinguser (who is remote from the remote user) based on a predefined (orpreprogrammed) animation or orientation. For example, a viewing user mayselect an animation and/or orientation in which the viewing user wishesto see an augmented rendering of a remote user within the augmentedreality environment of the viewing user. In some implementations, aremote user may indicate one or more animations and/or orientations inwhich the remote user wishes to see an augmented rendering of a remoteuser within the augmented reality environment of the viewing user. Assuch, a viewing user's choices between animations and/or orientations inwhich to visualize an augmented rendering of a remote user may belimited to the one or more animations and/or orientations chosen by theremote user. In some implementations, a viewing user may indicate wherewithin an augmented reality environment (or where within their field ofview) they wish to visualize an augmented rendering of a remote user.Based on an indication provided by the viewing user of a location withinthe augmented reality environment in which they wish to visualize anaugmented rendering of a remote user, image generation component 118 maybe configured to generate an image of the augmented rendering of theremote user to be displayed in the augmented reality environment of theviewing user by display control component 120.

In some implementations, the remote interaction component may beconfigured to facilitate the broadcast of a visualization of anaugmented reality environment by a user via a display device to one ormore other users viewing the broadcast via one or more other displaydevices. For example, a recording of images rendered in an augmentedreality environment via a display device may be transmitted to one ormore user devices associated with other users. In some implementations,the remote interaction component may be configured to facilitate a livestream of an augmented reality environment viewed via a display deviceto one or more other user devices. As such, a remote user may be able toview an augmented reality environment another user is viewing viadisplay device in real-time.

In an exemplary implementation, two users may request to view a livestream as seen from the display device of the other. As such, two usersmay simultaneously view the other's feed. Doing so would enable twousers to view an augmented rendering of themselves as seen from thedisplay device of another. For example, a first user may send a requestto view a live stream from the display device of a second user. If thesecond user accepts the request, the first user and the second user maysimultaneously view the augmented reality environment seen through thedisplay device of the second user. While doing so, the second user maysend a request to view a live stream from the display device of thefirst user. If the first user accepts the request, the second user mayview the augmented reality environment seen through the display deviceof the first user while the first user simultaneously views theaugmented reality environment seen through the display device of thesecond user.

User interface component 122 may be configured to generate and cause auser interface to be displayed to a user. In various implementations,the user interface may be displayed to a user via a display interface ofa user device. For example, a user interface may be displayed to a uservia a graphical user interface of a user device, a display of displaydevice 140, or any other display interface provided via a user deviceand/or a component of system 100.

In various implementations, user interface component 122 may beconfigured to generate a user interface that provides a user withinformation related to system 100. For example, the information relatedto the system may comprise an indication of one or more connecteddevices (e.g., a user device such as a smartphone or display device,and/or other devices connectable to system 100), virtual contentdepicted in the augmented reality environment whether currently visibleor not, virtual content available to be presented via display device 140(e.g., content available via one or more devices of a user, electronicstorage 130, and/or other components of system 100), an indication of adirection in which virtual content may be visible via display device 140(e.g., one or more arrows depicted a direction to move the displaydevice to visualize virtual content), an indication of one or moremarkers or linkage points visible via display device 140, an indicationof one or more users, living entities, and/or recognizable objectsvisible via display device 140, one or more instructions for the user totrigger the rendering of virtual content in the augmented realityenvironment via display device 140, an indication of one or more otherusers interacting with and/or viewing virtual content, a current timeand/or date, and/or other information related to system 100. In someimplementations, user interface component 122 may be configured togenerate a user interface that provides a user with information relatedto system 100 without enabling the user to provide input via the userinterface.

In various implementations, user interface component 122 may beconfigured to generate a user interface that provides a user withinformation related to system 100 and enables a user to provide input.For example, the user interface may comprise selectable icons, inputfields, and/or other user input options enabling a user to control oneor more aspects of system 100. In some implementations, user interfacecomponent 122 may be configured to generate a user interface thatenables a user to request virtual content to be rendered in theaugmented reality environment. In some implementations, user interfacecomponent 122 may be configured to generate a user interface thatenables a user to modify virtual content information for virtual contentbased on one or more types of user input. For example, a user interfacegenerated by user interface component 122 may be configured to receiverequests to modify virtual content displayed via display device 140.Requests to modify virtual content may comprise requests to modify(i.e., alter) virtual content currently displayed via display device 140and/or requests to swap out the virtual content rendered in an augmentedreality environment for other virtual content. In some implementations,user interface component 122 may be configured to generate and provideto a user an interface that may receive requests to render virtualcontent and/or modify virtual content while virtual content issimultaneously rendered in the augmented reality environment via displaydevice 140. In some implementations, user interface component 122 may beconfigured to generate a user interface that enables a user to requestthe removal of virtual content rendered in the augmented realityenvironment.

In various implementations, user interface component 122 may beconfigured to generate a user interface that provides an indication ofthe virtual content available to be presented via display device 140.Virtual content may comprise one or more virtual content items able todepicted in an augmented reality environment based on one or morereference frames. As used herein, the term “augmented realityenvironment” may refer to a simulated environment that includes thevisual synthesis and/or combination of both (i) visible physical objectsand/or physical surroundings, and (ii) visual virtual content presentedin conjunction with the visible physical objects and/or physicalsurroundings to visually augment the visible physical objects and/orphysical surroundings. The visual virtual content to be presented withina given physical environment (e.g., the visible physical objects and/orphysical surroundings at a given location) may be referred to as a“virtual environment”. In some implementations, virtual content may besuperimposed over a physical object (or objects) to replace suchphysical object(s) in the augmented environment. Descriptions herein(such as the forgoing) describing visual augmentation of a physicalenvironment within an augmented reality environment should not be readas precluding other forms of augmentation (e.g., audio, haptic, etc.).

Virtual content may refer to one or more virtual content items. Eachvirtual content item may be associated with one or more specific users,living entities, structures, or objects visible within a field of viewof a user. A virtual content item may comprise visual or non-visualvirtual content to be perceived in an augmented reality environment. Forexample, a virtual content item may comprise a two- or three-dimensionalvirtual image or depiction of an object, a part of an object, a surface,a texture, an effect or animation, information, and/or other contentvisibly manifested in views of the augmented reality environment. Insome implementations, virtual content may comprise an augmentedrendering of a user or other living entity. An augmented rendering of auser or other living entity may comprise a full- or partial-body virtualcontent object depicted based on that user or living entity, or one ormore other users or living entities.

In some implementations, virtual content depicted in the augmentedreality environment may comprise a set of virtual content. A set ofvirtual content is one or more virtual content items that share areference frame. That is, the position, orientation, scale, and/or otherparameters of the virtual content item or items in the set of virtualcontent can be manipulated in a coordinated way by manipulating thereference frame for the set of virtual content.

The virtual content available to be presented via display device 140 mayinclude virtual content stored on or accessible via one or more devicesof a user, electronic storage 130, and/or other components of system100. In some implementations, user interface component 122 may beconfigured to provide a list of virtual content available to bepresented via display device 140 obtained from content managementcomponent 116. For example, user interface component 122 may beconfigured to cause a selectable list of virtual content available to bepresented via display device 140 to be provided to a user. The list ofvirtual content available to be presented via display device 140 mayinclude virtual content stored on or accessible via one or more devicesof a user, electronic storage 130, other components of system 100,virtual content available via one or more connected devices (e.g., adevice of a living entity visible within a field of view of the user),and/or virtual content available via a network (e.g., obtainable via theInternet, stored in cloud storage, or otherwise available via anetwork). In some implementations, the list of virtual content mayinclude an indication of one or more particular users that must beidentified before one or more of the list of virtual content may bedisplayed and/or upon which the virtual content must be rendered. Insome implementations, the list of virtual content may include anindication of a state or action of a living entity that must beidentified to trigger the rendering of virtual content associated withthe state or action.

In some implementations, user interface component 122 may be configuredto cause a selectable list of virtual content to be provided to a uservia a user interface. In some implementations, the list of virtualcontent may contain multiple virtual content items that are unique to agiven user. For example, a single user may be associated with multipleaugmented renderings of the user. When a viewed user is identifiedwithin a field of view of a user, the user may select an augmentedrendering to display in association with the viewed user in theaugmented reality environment. For example, the user may select one ofthe augmented renderings of the user to display in association with theviewed user in the augmented reality environment. In someimplementations, user interface component 122 may be configured toreceive a selection indicating virtual content to be presented viadisplay device 140. For example, user interface component 122 may beconfigured to receive user input indicating a selection of one or morevirtual content items to be presented via display device 140.

In some implementations, a viewed user visible within a field of view ofa viewing user may be provided with a user interface that includes aselectable list of virtual content to be displayed in association withthe viewed user. For example, once a viewed user is identified within afield of a view of a viewing user, system 100 may cause an indicationthat the viewed user has been identified to be provided to a device ofthe viewed user. In response to the indication that the viewed user hasbeen identified, the device of the viewed user may cause a userinterface to be provided that includes a list of virtual content to bepresented in association with the viewed user. For example, the list ofvirtual content may comprise multiple augmented renderings of the vieweduser. In some implementations, the indication may comprise a messagewith a prompt to select an augmented rendering from the list ofaugmented renderings of the viewed user. Via the device of the vieweduser, the viewed user may select virtual content (e.g., a particularaugmented rendering) to appear in association with the viewed user viadisplay device 140. As such, the viewed user may decide, for eachviewing user that is looking at them, how they are seen. In other words,each user may determine how they are seen by each other user. In theforegoing implementation, content management component 116 may beconfigured to obtain virtual content information defining the specificvirtual content selected by the viewed user to be displayed via displaydevice 140 in association with the viewed user.

In some implementations, user interface component 122 may be configuredto generate a user interface that provides one or more selectablecontrols associated with recording, broadcasting, live streaming, and/orotherwise providing an image of an augmented reality environment to oneor more other users. For example, the one or more selectable controlsmay enable a user to pause, stop, fast forward, rewind, and/or otherwisecontrol a recording. In some implementations, the one or more selectablecontrols may enable a user to identify one or more recipients of animage of an augmented reality environment and/or establish one or moreaccess controls associated with the image of the augmented realityenvironment.

Electronic storage 130 may include electronic storage media thatelectronically stores information. The electronic storage media ofelectronic storage 130 may be provided integrally (i.e., substantiallynon-removable) with one or more components of system 100 and/orremovable storage that is connectable to one or more components ofsystem 100 via, for example, a port (e.g., a USB port, a Firewire port,etc.) or a drive (e.g., a disk drive, etc.). Electronic storage 130 mayinclude one or more of optically readable storage media (e.g., opticaldisks, etc.), magnetically readable storage media (e.g., magnetic tape,magnetic hard drive, floppy drive, etc.), electrical charge-basedstorage media (e.g., EPROM, EEPROM, RAM, etc.), solid-state storagemedia (e.g., flash drive, etc.), and/or other electronically readablestorage media. Electronic storage 130 may be a separate component withinsystem 100, or electronic storage 130 may be provided integrally withone or more other components of system 100 (e.g., a user device,processor 110, or display device 140). Although electronic storage 130is shown in FIG. 1 as a single entity, this is for illustrative purposesonly. In some implementations, electronic storage 130 may comprisemultiple storage units. These storage units may be physically locatedwithin the same device, or electronic storage 130 may represent storagefunctionality of multiple devices operating in coordination.

Electronic storage 130 may store software algorithms, informationdetermined by processor 110, information received remotely, and/or otherinformation that enables system 100 to function properly. For example,electronic storage 130 may store virtual content information, anindication of virtual content stored and/or accessible by the system,images generated by image generation component 118, sensor information(e.g., orientation information), device information, locationinformation, and/or other information. In some implementations,electronic storage 130 may store database comprising onethree-dimensional representations of one or more users, templates and/orinstructions used to programmatically modify three-dimensionalrepresentations, virtual content information, user preferences,subscription information for one or more users, permission informationfor virtual content, and/or other information obtained, generated,and/or utilized by system 100.

Display device 140 may be configured to present virtual content in anaugmented reality environment. In various implementations, displaydevice 140 may be configured to generate light and provide the light toan eye of a user such that the light forms images of the virtual contentconfigured to be perceived in the augmented reality environment as if itwere present in the real world. Display device 140 may include one ormore of a display, one or more sensors, and/or other components.Presentation of virtual content via a display of display device 140 maybe facilitated by control signals communicated to display device 140.For example, display control component 120 may be configured tocommunicate one or more control signals to display device 140. In someimplementations, display device 140 may be configured to present contentindividually to each eye of a user as stereoscopic pairs.

Display device 140 may comprise any device capable of displaying areal-time view of a physical, real-world environment while superimposingimages of virtual content over the real-time view of the physical,real-world environment. As such, display device 140 may comprise anydevice that includes and/or is communicatively coupled to an imagecapturing device (e.g., a camera and/or any other device that includesan imaging sensor) that may be used to capture a view of the real-worldenvironment. For example, display device 140 may comprise and/or becommunicatively coupled to a depth camera, a stereoscopic camera, and/orone or more other cameras that may be used to capture one or more imagesof a user or a physical environment.

In various implementations, display device 140 may comprise asmartphone, a tablet, a computer, a wearable device (e.g., a headset, avisor, glasses, contact lenses, and/or any other wearable device), amonitor, a projector, and/or any other device configured to presentviews of virtual content in an augmented reality environment. In variousimplementations, display device 140 may include or be associated withone or more speakers for playing one or more sounds associated with avirtual content object. In some implementations, display device 140 maybe arranged on, and/or may comprise part of, a headset (not shown inFIG. 1). When headset is installed on a user's head, the user's gaze maybe directed towards display device 140 (or at least a display of displaydevice 140) to view content presented by display device 140.

A display of display device 140 may include one or more of screen, a setof screens, a touchscreen, a monitor, a headset (e.g., a head-mounteddisplay, glasses, goggles), contact lenses, and/or other displays. Insome implementations, a display may include one or more of atransparent, semi-transparent, reflective, and/or semi-reflectivedisplay component, such as a visor, glasses, and/or contact lenses.Images of virtual content may be presented on the display component suchthat the user may view the images presented on the display component aswell as the real-world through the display component. The virtualcontent may be perceived as being present in the real world. Such aconfiguration may provide an interactive space comprising an augmentedreality environment. By way of non-limiting illustration, display device140 may comprise an AR headset.

Individual sensors of display device 140 may be configured to generateoutput signals. An individual sensor may include an orientation sensor,and/or other sensors (e.g., imaging sensor 150). An orientation sensorof display device 140 may be configured to generate output signalsconveying orientation information and/or other information. Orientationinformation derived from output signals of an orientation sensor maydefine an orientation of display device 140. In some implementations,orientation of display device 140 may refer to one or more of a pitchangle, a roll angle, a yaw angle, and/or other measurements. Anorientation sensor may include an inertial measurement unit (IMU) suchas one or more of an accelerometer, a gyroscope, a magnetometer,Inclinometers, and/or other devices. In various implementations, theorientation of display device 140 may be communicated to imagegeneration component 118 to generate and/or update images of a virtualcontent object to be viewed via display device 140. Imaging sensor 150may be configured to generate output signals conveying a series ofimages depicting a field of view of the user. In variousimplementations, imaging sensor 150 may be physically located withindisplay device 140, physically located separate from display device 140,and/or within any of the other components of system 150. For example,imaging sensor 150 may be physically located within a depth sensingcamera communicatively coupled to display device 140 and/or one or moreother components of system 100.

System 100 may include one or more devices configured to or capable ofproviding haptic features via tactile output. For example, a userdevice, display device 140, and/or one or more other components ofsystem 100 may be configured to vibrate based on one or more parametersdefining haptic features of virtual content. A haptic feature maycomprise one or more effects associated with virtual content observedhaptically. For example, effects observed haptically may comprise one ormore of a vibration, a motion, a temperature, and/or other hapticeffects observed via tactile output. Haptic features may be static ordynamic, and may be haptically observed at a time, over a period oftime, at a location, and/or over a range of locations. Virtual contentinformation defining virtual content may define one or more triggersassociated with one or more haptic features of the virtual content.

Implementations of the disclosure may be made in hardware, firmware,software, or any suitable combination thereof. Aspects of the disclosuremay be implemented as instructions stored on a machine-readable medium,which may be read and executed by one or more processors. Amachine-readable medium may include any mechanism for storing ortransmitting information in a form readable by a machine (e.g., acomputing device). For example, a tangible computer readable storagemedium may include read only memory, random access memory, magnetic diskstorage media, optical storage media, flash memory devices, and others,and a machine-readable transmission media may include forms ofpropagated signals, such as carrier waves, infrared signals, digitalsignals, and others. Firmware, software, routines, or instructions maybe described herein in terms of specific exemplary aspects andimplementations of the disclosure, and performing certain actions.

Although processor 110, electronic storage 130, display device 140, andimaging sensor 150 are shown to be connected to interface 102 in FIG. 1,any communication medium may be used to facilitate interaction betweenany components of system 100. One or more components of system 100 maycommunicate with each other through hard-wired communication, wirelesscommunication, or both. For example, one or more components of system100 may communicate with each other through a network. For example,processor 110 may wirelessly communicate with electronic storage 130. Byway of non-limiting example, wireless communication may include one ormore of the Internet, radio communication, Bluetooth communication,Bluetooth Low Energy (BLE) communication, Wi-Fi communication, cellularcommunication, infrared communication, or other wireless communication.Other types of communications are contemplated by the presentdisclosure.

Although processor 110 is illustrated in FIG. 1 as a single component,this is for illustrative purposes only. In some implementations,processor 110 may comprise multiple processing units. These processingunits may be physically located within the same device, or processor 110may represent processing functionality of multiple devices operating incoordination. For example, processor 110 may be located within a userdevice, display device 140, and/or other components of system 100. Insome implementations, processor 110 may be remote from a user device,display device 140, and/or other components of system 100. Processor 110may be configured to execute one or more components by software;hardware; firmware; some combination of software, hardware, and/orfirmware; and/or other mechanisms for configuring processingcapabilities on processor 110.

Furthermore, it should be appreciated that although the variousinstructions are illustrated in FIG. 1 as being co-located within asingle processing unit, in implementations in processor(s) 110 includemultiple processing units, one or more instructions may be executedremotely from the other instructions.

The description of the functionality provided by the differentcomputer-readable instructions described herein is for illustrativepurposes, and is not intended to be limiting, as any of instructions mayprovide more or less functionality than is described. For example, oneor more of the instructions may be eliminated, and some or all of itsfunctionality may be provided by other ones of the instructions. Asanother example, processor(s) 110 may be programmed by one or moreadditional instructions that may perform some or all of thefunctionality attributed herein to one of the computer-readableinstructions.

Exemplary Flowcharts of Processes

FIG. 7 illustrates a method 700 for generating and facilitating accessto virtual content to be presented in an augmented reality environment,in accordance with one or more implementations. The operations of method700 presented below are intended to be illustrative and, as such, shouldnot be viewed as limiting. In some implementations, method 700 may beaccomplished with one or more additional operations not described,and/or without one or more of the operations discussed. In someimplementations, two or more of the operations may occur substantiallysimultaneously. The described operations may be accomplished using someor all of the system components described in detail above.

In some implementations, method 700 may be implemented in one or moreprocessing devices (e.g., a digital processor, an analog processor, adigital circuit designed to process information, a central processingunit, a graphics processing unit, a microcontroller, an analog circuitdesigned to process information, a state machine, and/or othermechanisms for electronically processing information). The one or moreprocessing devices may include one or more devices executing some or allof the operations of method 700 in response to instructions storedelectronically on one or more electronic storage mediums. The one ormore processing devices may include one or more devices configuredthrough hardware, firmware, and/or software to be specifically designedfor execution of one or more of the operations of method 700.

In an operation 702, method 700 may include generating virtual contentof a first user to be displayed in an augmented reality environment. Forexample, the virtual content of the first user may comprise an augmentedrendering of the first user. In various implementations, one or moreimages of a user may be obtained and utilized to generate athree-dimensional representation of the user. The three-dimensionalrepresentation may be modified and stored in order to later serve as theaugmented rendering of the user. For example, a user may modify athree-dimensional representation of a user via user input indicating arequest to modify one or more parameters that define the appearance,movements, animation, tactile feedback, and/or other aspects of thethree-dimensional representation. In some implementations, operation 702may be performed by a processor component the same as or similar tocontent generation component 114 (shown in FIG. 1 and described herein).

In an operation 704, method 700 may include facilitating access to firstinformation defining the virtual content of the first user by one ormore users. Facilitating access to the virtual content information maycomprise transmitting the virtual content information to one or moredevices of other users. In some implementations, access to the virtualcontent information may be provided to one or more third parties. One ormore third parties may provide services enabling users to utilizevirtual content outside an augmented reality environment. In someimplementations, operation 704 may be performed by a processor componentthe same as or similar to content management component 116 (shown inFIG. 1 and described herein).

In an operation 706, method 700 may include identifying a second uservisible within the field of view of the first user via a display device.A user or other living entity may be identified within a field of viewof a user using facial recognition or body recognition, by recognizing atransponder associated with one or more specific users, by recognizing auser device associated with one or more specific users, based on audioinformation associated with one or more specific users, by recognizingone or more specific users within the field of view of the userassociated with one or more specific users, and/or using one or moreother recognition techniques. In some implementations, operation 706 maybe performed by a processor component the same as or similar to contentmanagement component 116 (shown in FIG. 1 and described herein).

In an operation 708, method 700 may include obtaining second informationdefining virtual content of the second user and a reference frame of thevirtual content of the second user. In various implementations,information defining virtual content related to the second user may beobtained responsive to the identification of the second user within thefield of view of the first user. Each user, specific living entity, typeof living entity, and/or group of living entities may be associated withspecific virtual content. The information obtained may define thevirtual content item to be displayed when the identified user is presentwithin the field of view of the user. In some implementations, operation708 may be performed by a processor component the same as or similar tocontent management component 116 (shown in FIG. 1 and described herein).

In an operation 710, method 700 may include generating an image of thevirtual content of the second user to be displayed in the augmentedreality environment based on the second information. In variousimplementations, the image may be generated based at least on a user'sfield of view and information defining at least the virtual content anda reference frame of the virtual content (i.e., the second information).A user's field of view may be defined based on orientation information,location information, and/or other information. In some implementations,operation 710 may be performed by a processor component the same as orsimilar to image generation component 118 (shown in FIG. 1 and describedherein).

In an operation 712, method 700 may include causing the image of thevirtual content of the second user to be displayed in the augmentedreality environment via a display device. In various implementations,one or more instructions may be transmitted to the display device tocause the image of virtual content to be displayed. Images of virtualcontent generated by image generation component may be presented via adisplay device in conjunction with the real world so that the virtualcontent appears as if it exists in the real world. In someimplementations, updated images of virtual content may be displayed inthe augmented reality environment via a display device in real-time. Insome implementations, operation 712 may be performed by a processorcomponent the same as or similar to display control component 120 (shownin FIG. 1 and described herein).

For purposes of explanation, numerous specific details are set forth inorder to provide a thorough understanding of the description. It will beapparent, however, to one skilled in the art that implementations of thedisclosure can be practiced without these specific details. In someinstances, modules, structures, processes, features, and devices areshown in block diagram form in order to avoid obscuring the description.In other instances, functional block diagrams and flow diagrams areshown to represent data and logic flows. The components of blockdiagrams and flow diagrams (e.g., modules, blocks, structures, devices,features, etc.) may be variously combined, separated, removed,reordered, and replaced in a manner other than as expressly describedand depicted herein.

Reference in this specification to “one implementation”, “animplementation”, “some implementations”, “various implementations”,“certain implementations”, “other implementations”, “one series ofimplementations”, or the like means that a particular feature, design,structure, or characteristic described in connection with theimplementation is included in at least one implementation of thedisclosure. The appearances of, for example, the phrase “in oneimplementation” or “in an implementation” in various places in thespecification are not necessarily all referring to the sameimplementation, nor are separate or alternative implementations mutuallyexclusive of other implementations. Moreover, whether or not there isexpress reference to an “implementation” or the like, various featuresare described, which may be variously combined and included in someimplementations, but also variously omitted in other implementations.Similarly, various features are described that may be preferences orrequirements for some implementations, but not other implementations.

The language used herein has been principally selected for readabilityand instructional purposes, and it may not have been selected todelineate or circumscribe the inventive subject matter. Otherimplementations, uses and advantages of the invention will be apparentto those skilled in the art from consideration of the specification andpractice of the invention disclosed herein. The specification should beconsidered exemplary only, and the scope of the invention is accordinglyintended to be limited only by the following claims.

What is claimed is:
 1. A system configured to generate and facilitateaccess to a personalized augmented rendering of a user visible in anaugmented reality environment, the system comprising: a presentationdevice configured to convey images of virtual content to a first usersuch that the images of virtual content are perceived by the first userin the augmented reality environment as if it were present in a realworld; and one or more physical computer processors configured bycomputer-readable instructions to: generate an augmented rendering ofthe first user to be presented in the augmented reality environment;facilitate access to first information defining the augmented renderingof the first user by one or more other users; identify a second uservisible within a field of view of the first user via the presentationdevice; responsive to the identification of the second user within thefield of view of the first user, obtain second information defining anaugmented rendering of the second user and a correlation between a setof linkage points defined with respect to the second user and areference frame of the augmented rendering of the second user, whereinpositions of individual linkage points of the set of linkage points inthe real world define the reference frame with respect to a position ofthe second user in the real world; generate an image of the augmentedrendering of the second user to be presented in the augmented realityenvironment, wherein the image of the augmented rendering of the seconduser is generated based on the second information, the field of view ofthe first user, a position of the presentation device in the real world,and the positions of the individual linkage points of the set of linkagepoints in the real world; and cause the image of the augmented renderingof the second user to be presented in the augmented reality environmentvia the presentation device.
 2. The system of claim 1, wherein the oneor more other users include the second user, and wherein an image of theaugmented rendering of the first user is to be presented in a secondaugmented reality environment via a second presentation device of thesecond user based on the first information, a field of view of thesecond user, a position of the second presentation device in the realworld, and a position of a set of linkage points associated with thefirst user in the real world.
 3. The system of claim 2, wherein the oneor more processors are further configured to: obtain subscriptioninformation for the second user, wherein the subscription informationfor the second user indicates one or more subscriptions of the seconduser; and determine that at least one of the one or more subscriptionsof the second user permits access to the augmented rendering of thefirst user, wherein the facilitation of access to the first informationby the second user is responsive to the determination that at least oneof the one or more subscriptions of the second user permits access tothe augmented rendering of the first user.
 4. The system of claim 3,wherein to facilitate access to the first information, the one or moreprocessors are further configured to: cause the first information to betransmitted to a device of the second user.
 5. The system of claim 1,wherein the second information defines multiple augmented renderings ofthe second user, wherein the one or more processors are furtherconfigured to: cause an indication that the second user has beenidentified within the field of view of the first user; receive anindication of a selection by the second user of one of the multipleaugmented renderings of the second user, wherein the selected one of themultiple augmented renderings of the second user comprises the augmentedrendering of the second user; and obtain the second information based onthe selection by the second user.
 6. The system of claim 2, wherein togenerate the augmented rendering of the first user, the one or moreprocessors are further configured to: obtain one or more images of thefirst user; generate a three-dimensional representation of the firstuser based on the one or more images of the first user; obtain userinput from the first user indicating a request to modify thethree-dimensional representation of the first user; and cause the firstinformation defining the augmented rendering of the first user to bestored, wherein the augmented rendering of the first user comprises amodified three-dimensional representation of the first user based on theuser input.
 7. The system of claim 6, wherein the request to modify thethree-dimensional representation of the first user may comprise arequest to modify one or more parameters of the three-dimensionalrepresentation of the first user, wherein the one or more parametersdefine the three-dimensional representation of the first user.
 8. Thesystem of claim 7, wherein the one or more parameters define theapparent height, apparent weight, apparent muscle tone, apparent skintone, appearance of one or more specific body parts, and/or appearanceof one or more wrinkles depicted by the three-dimensional representationof the first user.
 9. The system of claim 2, wherein to generate theaugmented rendering of the first user, the one or more processors arefurther configured to: receive a user selection of a predefinedthree-dimensional representation; cause the predefined three-dimensionalrepresentation to be downloaded responsive to the selection; obtain userinput from the first user indicating a request to modify the predefinedthree-dimensional representation; and cause the first informationdefining the augmented rendering of the first user to be stored, whereinthe augmented rendering of the first user comprises a modified versionof the predefined three-dimensional representation based on the userinput.
 10. The system of claim 1, wherein the one or more processors arefurther configured to: cause at least a portion of the first informationdefining the augmented rendering of the first user and instructions tobe transmitted to a 3-D printer, wherein transmitting at least theportion of the first information and the instructions to the 3-D printercauses the 3-D printer to generate a physical representation of theaugmented rendering of the first user.
 11. The system of claim 1,wherein the one or more processors are further configured to: receive arequest to access the first information defining the augmented renderingof the first user from a third-party application related to aninteractive game; obtain user input from the first user indicating adesire to permit access to the first information by the third-partyapplication; and facilitate access to the first information by thethird-party application, wherein facilitating access to the firstinformation by the third-party application permits the third-partyapplication to utilize the augmented rendering of the first user in theinteractive game.
 12. The system of claim 6, wherein the user input maycomprise physical input received via a user device, voice input,gesture-based input, input based on movement of the presentation device,or input based on user eye movement.
 13. The system of claim 1, whereinthe one or more processors are further configured to: accesssubscription information for the first user, wherein the subscriptioninformation for the first user indicates one or more subscriptions ofthe first user; and determine that at least one of the one or moresubscriptions of the first user permits access to the secondinformation, wherein the second information is obtained responsive tothe determination that at least one of the one or more subscriptions ofthe first user permits access to the augmented rendering of the seconduser.
 14. The system of claim 1, wherein the field of view of the firstuser is defined based on location information and orientationinformation, the location information indicating at least a currentlocation associated with the presentation device, and the orientationinformation indicating at least a pitch angle, a roll angle, and a yawangle associated with the presentation device.
 15. The system of claim1, wherein the augmented rendering of the second user is generated basedon the positions of the individual linkage points of the set of linkagepoints in the real world at a first time, wherein the one or moreprocessors are further configured to: obtain an indication of updatedpositions of the individual linkage points of the set of linkage pointsin the real world at a second time, wherein the updated positions of theindividual linkage points of the set of linkage points is different thanthe positions of the individual linkage points of the set of linkagepoints; and cause an updated image of the augmented rendering of thesecond user to be presented in the augmented reality environment via thepresentation device in real-time, such that the updated augmentedrendering of the second user appears synchronized with the set oflinkage points and appears superimposed over the second user as thesecond user moves within the field of view of the first user.
 16. Amethod of generating and facilitating access to a personalized augmentedrendering of a user visible in an augmented reality environment, themethod comprising: generating an augmented rendering of a first user tobe presented in the augmented reality environment; facilitating accessto first information defining the augmented rendering of the first userby one or more other users; identifying a second user visible within afield of view of the first user via a presentation device; responsive tothe identification of the second user within the field of view of thefirst user, obtaining second information defining an augmented renderingof the second user and a correlation between a set of linkage pointsdefined with respect to the second user and a reference frame of theaugmented rendering of the second user, wherein positions of individuallinkage points of the set of linkage points in the real world define thereference frame with respect to a position of the second user in thereal world; generating an image of the augmented rendering of the seconduser to be presented in the augmented reality environment, wherein theimage of the augmented rendering of the second user is generated basedon the second information, the field of view of the first user, aposition of the presentation device in the real world, and the positionsof the individual linkage points of the set of linkage points in thereal world; and causing the image of the augmented rendering of thesecond user to be presented in the augmented reality environment via thepresentation device, wherein the presentation device is configured toconvey images of virtual content to the first user such that the imagesof virtual content are perceived by the first user in the augmentedreality environment as if it were present in the real world.
 17. Themethod of claim 16, wherein the one or more other users include thesecond user, and wherein an image of the augmented rendering of thefirst user is to be presented in a second augmented reality environmentvia a second presentation device of the second user based on the firstinformation, a field of view of the second user, a position of thesecond presentation device in the real world, and a position of a set oflinkage points associated with the first user in the real world.
 18. Themethod of claim 17, the method further comprising: obtainingsubscription information for the second user, wherein the subscriptioninformation for the second user indicates one or more subscriptions ofthe second user; and determining that at least one of the one or moresubscriptions of the second user permits access to the augmentedrendering of the first user, wherein the facilitation of access to thefirst information by the second user is responsive to the determinationthat at least one of the one or more subscriptions of the second userpermits access to the augmented rendering of the first user.
 19. Themethod of claim 18, wherein facilitating access to the first informationcomprises: causing the first information to be transmitted to a deviceof the second user.
 20. The method of claim 16, wherein the secondinformation defines multiple augmented renderings of the second user,the method further comprising: causing an indication that the seconduser has been identified within the field of view of the first user;receiving an indication of a selection by the second user of one of themultiple augmented renderings of the second user, wherein the selectedone of the multiple augmented renderings of the second user comprisesthe augmented rendering of the second user; and obtaining the secondinformation based on the selection by the second user.